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Posts published in “Fiction”

Things I make up for a living.

Blogging is like a job. One I’m bad at.

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One of the things I've always felt about myself is that I'm slow. I have ideas for fiction, but before I ever develop them, I see them brought to completion by someone else. When I was a child, I had a wonderful story involving spacecraft made to look like sailing ships, only to turn on my television to find that it had been done in Doctor Who.

Next I read Drexler's Engines of Creation shortly after it came out and planned a series of nanotech stories, before I'd ever read another science fiction author dealing with the theme. I was in college, still trying to finish my first novel, which I'd updated to include nanotechnology, when Michael Flynn published The Nanotech Chronicles.

Now in the blogoverse, things have gotten worse.

It's bad enough that my evil twin Warren Ellis, a man only one year older than me, has propelled himself to the pinnacle of the writing profession using only whisky and a cane while still blogging more than anyone could believe. Warren Ellis has his own ideas and I don't feel like we're competing in the same headspace.

No, my it's my nemesis John Scalzi, who has not only beaten me to the punch on the serialized novel The Human Division - I'm pretty sure my own designed-for-serialization novel THE CLOCKWORK TIME MACHINE predates it, but my novel is still in beta draft while his is like, you know, released to accolades and stuff - but also somehow seems to have plugged into my brain by beating my blog to the punch on his Hobbit at 48 Frames Per Second impressions and his attempts to tame a feral cat - I mean, come on! Everyone saw The Hobbit but even if Scalzi has a direct pipeline to my brain, how does one arrange to have a feral cat fortuitously run by one's door so one can tame it right when someone else does? Is there a service for such things? Synchronicity Unlimited?

Now dark mental wizard Caitlin Kiernan has beaten me to the punch by blogging about the correct pronunciation of kudzu.

Sigh.

Alright, thanks, Caitlin, for breaking the ice on one of my pet peeves. For the record: if you are recording an audiobook and have a Southern character speaking or thinking, they will pronounce the Borg-like pest vine kudzu "CUD-zoo." A character who lives in another part of the country can call it "kood-zoo" all they want, but in my 38 years in The South I never heard it pronounced that, nor, after nine months of research, have I been able to find anyone from The South who calls it anything other than "CUD-zoo," nor have any of those people ever heard anyone from anywhere call it anything other than "CUD-zoo". (And Wikipedia backs me - it claims the pronunciation is /ˈkʊdzuː/, with the first u pronounced as the u in full and the second pronounced as the oo in food).

It wasn't so hard to say that, was it? Why didn't I say that earlier, nine months ago, when I first heard it in an audiobook (I think in The Magnolia League, but it might have been Fallen)? I know I've been busy, but how hard was it? But, according to the timestamp on the image I downloaded of Loki at the start of this blogpost, I've been at this "little" blogpost for about an hour.

What I'm saying is, blogging is like a job. You find things, reflect on them, and post about them; it takes time to do it right. But I already work two jobs: I've got a slightly-more-than-full-time job at The Search Engine That Starts With A G, and I'm also a slightly-less-than-full-time writer. So this, my third job, has to come behind hanging out with my wife, friends and cats. I'm taking time out from editing an anthology to write this, and that's taking out time from Dakota Frost #3 and THE CLOCKWORK TIME MACHINE.

So: yes, I know. Lots to say, lots to do. Gun control. The Hobbit. Meteors falling from the sky and a drill making its way to a creepy buried lake in Antarctica. I'm working on it, I'm working on it - but two editors have claim on my writing first, and the provider of the paycheck that pays for this laptop has first claim on my time before that.

So if the freshness date on these blogposts is not always the greatest, well, sorry, but I'm typing as fast as I can.

-the Centaur

Pictured: Loki, our non-feral outdoor cat, who has grown very fat and but not very sassy given lots of love and can food.

Viiiictory Seven Times

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For the seventh time, I've won the National Novel Writing Month "contest", completing 50,000 words of a new novel in just 30 days. Actually, it took me just 29 days. Woohoo!

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This year's entry, SPECTRAL IRON, is the fourth book in the Dakota Frost series, my urban fantasy series featuring the best magical tattooist in the Southeast (and she's not afraid to tell you that herself). SPECTRAL IRON was a bit of a detour from the work I was doing to edit LIQUID FIRE, the third entry in the series, but I'm glad I did: SPECTRAL IRON taught me a lot about what makes a book coherent and I can use that to edit LIQUID FIRE.

So what is SPECTRAL IRON about? Originally, I was thinking the story was about a villain that murders ghosts, but now it's looking like the villain is a ghost who's a murderer. Maybe. There are some very interesting plot complications developing. Let me see if I can pull out an excerpt that doesn't give much away. Well, maybe it spoils a minor surprise, but it doesn't give away the plot. This is the kind of thing they'd put in a movie trailer. Regardless ... SPOILERS:

Now, all that was left was to walk down a hundred more yards of train tracks in the dark.

The dolly had left us, but the spotlight had not. The mobile klieg operator wheeled it forward, slowly, tracking me, Ron and Sunny as we walked down the pathetic, waterlogged track. The further we went, the more layers of mystery were stripped off, one by one, by the light.

By the end, we no longer stood in a chasm of night. We merely stood in a dilapidated warehouse loading bay, a long, low brick-walled chamber, weathered with graffiti, with chained-up wooden doors atop its loading dock and beer bottles in the puddles between its train tracks.

“Nothing here,” the Lady Nyissa said. “Nothing obvious, at any rate.”

I stopped before the back wall of the loading dock. It stretched up before us, a mottled wall of brick thirty feet wide and fifty feet high, with a notch cut out of its bottom right by the platform and another cut out the top by a door. Rusted zig-zag metal stairs led up to it.

“Well,” I said, putting my foot on the train-brake at the end of the tracks, staring down at the pathetic mud puddle rippling before us between the end of the tracks and the wall. “It looks like The Exposers have found another Al Capone’s vault.”

Oh, me and my dumb mouth.

From the water erupted a foul spray of black—topped by a bone white mask.

So, there's a few thousand more words of brain dump to go, and then it's back to editing LIQUID FIRE, revising THE CLOCKWORK TIME MACHINE, and working on the DOORWAYS TO EXTRA TIME anthology, oh, and revising my own story for the anthology, "The Doorway to Extra Time" ... aaaa! But at least I have this year's Nano victory to console me:

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Regardless, now that Nanowrimo and 24 Hour Comics Day and the Google Holiday Toy Collection are all behind me, I'm looking forward to getting back to my other projects, including all my writing, the Dakota Frost blog, and, heck, I dunno, my wife, friends and cats. Onward and upwards!

-the Centaur

Me and my dumb mouth

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Axually, it's Dakota's dumb mouth at issue here, and while I'd love to include an extract ... ssh, SPOLIERS! But the point being, the day after Thanksgiving, I'm back on track for National Novel Writing Month. And this includes an evening hanging out with my friends at the wonderful Nola restaurant I'm so fond of. No pictures of that (phone battery gave out) but I do have a followup picture from my solo excursion to Cocola Cafe in Santana Row, where I finished out today's Nano:

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I've done Nano enough times that I probably could have skipped today and even tomorrow if I wanted, just to hang out with my friends who are in town (staying at another friend's house). But this "vacation" isn't really a vacation for me: it's a writecation. Writing really is like a second job now: if I want to be a writer, certain things have to get done. In this case, it's Nano, and sending off acceptances and rejections for DOORWAYS TO EXTRA TIME:

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You'll note a little asymmetry there: my coeditor, who's done this before, is way ahead of me contacting people about their stories. And those are just the acceptances. Argh. And then I've got to respond to Trish's comments on my own story, which, while I was proud of it before, now looks like it will need a lot of work. Sigh. This is why I like working with editors, I tell myself, they make my stories better. Sob. At least Nano is on track:

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Of course, the second half of the story is a complete salsa, and I don't know where it's going, but there's a building, and it's on fire, and it's a spectral fire, that only starts once a year, and there's William Blake's spirit guide riding a tiger, and oh yeah Cinnamon wears a Santa hat, then threatens to punch him in the gut if she meets him in a dark alley. So yeah, I'm having fun, even if I briefly hit a little plateau there while recuperating from all that turkey.

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Now, more mountain to climb! Onward!

-the Centaur

God’s Marines Wield Strange Weapons

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At last, back on track for National Novel Writer's Month. I like the graph: I like seeing how the week of a software release has taken a neat chunk out of my progress, and how a few days on vacation gets things back on track again. This reminds me to continue taking of the week of Thanksgiving every year if I want to get new novels done.

The title comes from a scene I've just written, in which Dakota Frost is baited into a battle with a wand-wielding priest. Soon Dakota realizes they were set up --- and figures out how to de-escalate:

The priest cried out, striking me with the back of his free hand.

I winced … then turned the other cheek.

The priest stared, drawing back his hand again. I reached up and put my thumbs through the straps of my backpack. Then I turned my head even further, exposing the cheek, eyes glaring at him sidelong in silent accusation. The priest frowned, then lowered his hand.

“Dakota Frost,” I said, extending mine. “Best magical tattooist in the Southeast.”

The priest stared at my hand dumbly, then realized he had a free one.

“Father Aidan Cosgrave, SJ.”

“A Jesuit,” I said. “Interesting to find a Jesuit wielding a wand.”

“God’s Marines,” Cosgrave said, “often find themselves wielding strange weapons.”

I'm over the halfway point of Nano now, with 6 or so free days on vacation to try to really get a head. Onward!

-the Centaur

National Novel Writing Month – Spectral Iron

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"Everyone's favorite skeptical witch is back for her fourth foray in SPECTRAL IRON!"

Sheesh. I do find it hard to write marketing copy. I just had to stop, right there.

SO ANYWAY, National Novel Writing Month, 2012. My one, two, three, four, five, six ... seventh, SEVENTH time writing 50,000 words of a new novel in the month of November. It's quite the challenge, but it's the second best thing I've ever done for my writing other than join the Write to the End group - more writing comes out of Nano than (almost) anything else.

How much writing, you ask? (Or maybe you don't, but hey, it's my blog post). Nano itself six times would be only three hundred thousand words, but it was the seed for seven hundred thousand words of text and four completed novels. The Nano's I've done so far were:

  • DELIVERANCE - 2002 - 150K words - IN PROGRESS
    Seven hundred years after the Fall of Humanity, a rag-tag crew of a human spacecraft at the Frontier of space encounters a distress call from a ship owned by the aliens that took the Earth - and encounters one of the humans they left behind, who doesn't seem to think Humanity fell after all ... even though she barely looks human.
    Didn't finish this one, even though I eventually got 150,000 words into it. Hope to get back to it someday. My story "Stranded" in the anthology of the same name is set in the same universe, with a YA version of the same setup - the protagonist of "Stranded" is actually the granddaughter of one of the protagonists of DELIVERANCE.
  • FROST MOON - 2007 - 100K words - DONE
    Dakota Frost, a magical tattoo artist who can bring her tattoos to life, is asked by the police to track a serial killer preying on the magically tattooed around the time of the full moon - and then she encounters a werewolf who wants a tattoo done before the full moon to control his impulses. Has she found the killer ... or the next victim?
    Finished this one in 2009, published in 2010.
  • BLOOD ROCK - 2008 - 150K words - DONE
    Magical tattoo artist Dakota Frost returns, now fighting a plague of killer graffiti that is attacking vampires, werewolves and humans alike. As Dakota struggles with this new plague, she finds that fighting it threatens her relationship with her friends, custody over her new daughter---and ultimately, her life.
    Finished this one in 2010, published in 2011.
  • LIQUID FIRE - 2009 - 120K words - DONE
    Magical tattoo artist Dakota Frost returns, now struggling to keep her head above water in a magical world which threatens to consume her. A chance meeting on a plane leads her to befriend the beautiful fireweaver Jewel Graceling - but as Jewel increasingly comes under attack, can even Dakota save her?
    Finished this one in 2012, hope it to come out in 2013.
  • JEREMIAH WILLSTONE AND THE CLOCKWORK TIME MACHINE - 2010 - 100K words - DONE
    There's no better defender of the Liberated Territories of Victoriana than Jeremiah Willstone, and she'll tell you that herself! But when her rich and powerful uncle calls down a monster from another world and escapes with it in a time machine, is even the stoutest defender of Liberation up to the challenge?
    Finished this one in 2012, hope it to come out in 2013.
  • HEX CODE - 2011 - 55K words - IN PROGRESS
    Cinnamon Frost is a street cat turned domestic - where by cat, we mean weretiger, and by domestic, we mean adopted. But can someone who grew up running the streets really learn to settle down in class? Even if they have her favorite thing in the world, math, there's always English class - and if that's not enough, someone may be trying to kill her.
    Still working on this one. Hope to finish it in 2013, have it come out in 2014.

Now it's on to SPECTRAL IRON, book 4 in the Dakota Frost series. Pictured above are some of the books I'm reading to "feed my head" for the plot of the book, which involves magical tattoos, piercing, the fae, ghosts, three kinds of zombies, television, and the appropriate relationship of science to skepticism. From the site, here's my blurb:

Dakota Frost is the best magical tattooist in the Southeast - but she's not in the South anymore. Her new role on the Magical Security Council has taken her to the underbelly of San Francisco, and she's got a camera crew dogging her every step as she's trying to map the magical Edgeworld. But when she runs foul of the fae, and is forced to do them a favor, even one of the world's most skilled skindancer may be in trouble.

Because if you don't know how to kill a ghost, how can you track down his murderer?

You need to write 1666 words a day to succeed at Nano, and so far, so good. Halfway through my day, and more than halfway through today's progress. I should easily catch up to where I should be (missed ~300 words yesterday because me and my wife decided to take a long walk and then crash after that, rather than me getting my late night writing run in).

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But most of the day is ahead of me. Alright, enough procrastinating. Back to work!

-the Centaur

A 24 Hour Comics Day Timeline Reloaded

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So another 24 Hour Comics Day has come and gone ... my fourth. I'd love to say it gets easier, and in a sense it does, but churning out 24 pages of a comic in just 24 hours is daunting, even if you've done it before. To help ourselves improve, my buddy Nathan Vargas and I put a lot of thought into what goes in to making the challenge a success and collect that at the site Blitz Comics.

To give a flavor of the experience, here's a timeline of my 24 Hour Comics day this year. Like last year, there are highs, there are lows, there are moments of triumph and despair, of hard work overcoming challenges - and experiences which are simply bizarre. Last year actually was more bizarre than this year ... but there were still a few dark hours near the hour of the wolf.

Before the event

T-minus 1 Year: Finish 24HCD successfully. Attribute success to a combination of the Blitz Comics Survival Kit and more life drawing classes, as I went from 7 pages done in 2010 to 24 pages done handily in 2011. Hooray! Resolve to improve Blitz Comics and take more life drawing practice.

T-minus 6 months: Remember we waited to last minute to prepare for 24HCD. Send message "Blitz Comics Lives" and begin planning to update our kit. Get overly ambitious, then scale it back as Nathan's booked up with work and Anthony's booked up with writing.

T-minus 3 months: Finish point update of Blitz Comics Survival Kit. (As of today, full versions are not posted everywhere due to some miscommunications and site storage issues, but we're working on it). Plan on giving another Blitz Comics tutorial, this time at Mission Comics. Other venues considered, but, man, Mission Comics .

T-minus 2 months: Give Blitz Comics Tutorial. Due to a publicity gaffe on our part, no-one shows up except a couple of friends, who leave before it begins. Decide to hold the tutorial anyway for practice. No-one attends but a beautiful and bizarre looking chicken; chicken's owner says our talk is fascinating. Really, I can't make this stuff up.

I'm not kidding here about the chicken. Photos or it didn't happen?

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Oh, it happened. After the tutorial, back to preparation...

T-minus 1 month: Hold weekly "just drawing" parties where we mostly chew the fat about life, plan the event, and get in a few minutes' worth of drawing all at the end. Surprisingly, this really works. Get ready fo the event proper, agreeing to bring donuts and art supplies to Mission Comics. Oh, and sign up for space at Mission Comics event!

T-minus 1 week: Buy art supplies, both for ourselves and a large amount of free stuff to give to people at the event. Gather extras of the Survival Kit; make sure I can find all of last year's materials. Coordinate with Leef of Mission Comics to make sure we're confirmed and on the same page with Blitz Comics sponsoring event. Scope out parking garages for the event (fortuitously, I right up the street for a different event) and enter in GPS.

T-minus 3 days: Last "just draw" meeting. Confirm schedule for Saturday morning, which will include breakfast, donuts and helping Leef set up before the actual event. Draw up TODO and shopping lists. Draw some more.

T-minus 2 days: Last trip to the store since Friday will be booked up. Last minute art practice.

T-minus 18 hours: Last minute art practice and reading. Bail early on normal Friday night dinner-coffee-bookstore run in favor of going home to get everything ready.

T-minus 12 hours: Dig through post-novel-writing mess to find art materials. Wonder what I've gotten myself into. Find most of the materials, but decide to crash super early to make sure I'm awake for event.

T-minus 4.5 hours: Up at 5:30 and packing stuff up. I am king of the pile people, and the tote bag is my emblem.

T-minus 3 hours: Depart for event. Pick up Nathan, go for breakfast. My meal is up before Nathan's finished ordering, which is weird. Chill out, discuss what we're doing and why we're doing it, conclude that we're both crazy, but we're doing it anyway.

T-minus 2 hours: Leave breakfast, go pick up donuts for participants. Krispy Kreme FTW! One box regular, one box mixed (with an extra chocolate glazed for me). By the time we're done the time's now 9:30ish. Head to San Francisco, by this point almost an hour drive. Traffic is smooth and we've got lots of buffer.

T-minus 45 minutes: Arrival in San Francisco. Park, gather stuff, head to event. Nathan reroutes us from the shortest path to a nearby street which "has better energy;" this street proves to have a row of beautiful homes rather than backdoors and garbage cans, so, yes, indeed, it had better energy for walking up to the event.

T-minus 30 minutes: Arrive at Mission Comics. Set up. Because we're so early, Nathan and I get primo spots near Leef's desk (and the bathroom) but still in the front room. Chitchat. Notice first page of notebook has some damage on it and draw a "Cover Page" on the presumption that I'm going to adapt the second part of "Stranded". Get ready.

Yes, it is STARTING!

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That page doesn't count towards my 24. Alright ... ready ... GO!

24 Hour Comic Day Begins

11:00AM October 20th Leef says "Go!" and I start reviewing my story ideas. I'm planning on adapting part 2 of "Stranded," picking up where I left off last year, but in the spirit of the event I leave the actual decision to the start of the event - and give myself the opportunity to bail if I'm not feeling it. I read the story over in my mind.

11:05AM (by watch), 11:07AM (by phone): Committed to story, synchronize watches. I skim my story in the print book, figuring out a good chunk that's easy to adapt, and picking out comic-friendly lines of dialog.

11:12AM: Rough story outline done. Comparing lengths to make sure Parts 1, 2, and 3 are roughly the same; they are. Find a great ending point which uses Keith's Johnstone's idea of reincorporation to great and surprising effect. I mean, it was in the story before, but it makes a really great Part 2 ender.

11:15AM: Story review done. Review overall structure to get down the "beats," the ebb and flow of the story.

11:21AM: Donut / bathroom break. Ready to tackle thumbnails.

11:22AM: 23.5 hours remain, 24 pages to go. Start thumbnailing - sketching your comic as a whole, with each page as a tiny square. Many comic artists do this; Jim Lee's Icons book has some great examples done by a master of the genre. There's a the Blitz Comics thumbnail worksheet that I think I came up with but paradoxically that Nathan uses extensively; for me, my style is so sloppy that I need to use a whole page.

11:40AM: Roughs done. I take out some time to set up my laptop so I can blog (ha!) look up reference shots (more realistic) and time my progress.

11:44AM Laptop setup. Switch notebooks Setting up page for drawing.

11:47AM: Take a ~13 minute break.

Total Planning Time: 1 hour. This is comparable to last year's 52 minute planning session, but it can take up to 3 to 4 hours to plan if you don't have a story in mind. As it turns out, another 2 hours planning wouldn't have hurt me.

The outcome: this sheet of thumbnails. My map to my story.

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Alright, back to it. All the preliminaries are out of the way: I've got a story, an outline, thumbnails on one art book and an empty art book next to it, a laptop with Internet, art books, art materials, a soda, and a donut. Now: starting the first page!

12:00 NOON START PAGE ONE: Riffing on the two page spread near the end of the previous book, without being too obvious about it if you read it straight through.

12:05PM: Panel borders penciled.
12:15PM: Panel borders inked. Need to improve this process.
12:26PM: Sketching done.
12:46PM: Panel 1 done. Too slow.
1:06PM: Panels 3-4 done. Getting sloppy, messed up space for dialogue. Whiteout marker broken, decide to come back later and fix. (I never did).
1:22PM: Panel 5 done.
1:24PM: Finish ~2 minute break
Total time for Page One: 1 hour, 24 minutes. Way too slow. Need to be around 45 minutes.

Now I know I'm going to be drawing people I've drawn less often, like Norylan below (note: this is a colored sketch from my notebook, NOT from any 24 Hour Comic Day :-). So it's time to break out the laptop.

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So the laptop setup WAS important after all!

1:24PM START PAGE TWO: The first new page, first appearance of Norylan. I use the laptop to find a "Mug Shots" directory I did for the Serendipity Facebook page, and put up faces of all the characters. My target for this page is 2:15PM.
1:30PM: Finish pencil panel lines.
1:35PM: Finish inked panel lines.
1:49PM: Rough pencils.
2:04PM: Panel 1.
2:17PM: Panel 2.
2:29PM: Panel 3.
2:34PM: ~5 minute break.
Total Time for Page Two: 1 hour, 10 minutes. Still need to streamline. Starting to get worried, even though I know I have two dual page spreads in my layout.

2:34PM START PAGE THREE: Focusing on how to do this easier. Not sure how, but work at it. Target: 3:15pm.
2:38PM: Inked panel borders.
3:00PM: Finish panel 1, after some researching centaur shapes and Norylan poses.
3:15PM: Finish 15 minute interview by reporter for a blog.
3:27PM: Finish page.
Total Time for Page Three: 1 hour, 3 minutes. Things are improving, with the caveat that this is the point I start counting the breaks at the start of the page rather than at the end (because if you get done just before the end and then take a break, who cares?)

3:28PM START PAGE FOUR: Really focusing on how to speed up. Ambition not helping so much.
3:30PM: Finish 2 minute bathroom break.
3:33PM: Finish pencil panel borders. Really wishing I'd made an 8x12 template.
3:38PM: Finish inked panel borders.
3:51PM: Done with Panel 1.
3:55PM: Done with Panel 2. HOW? How did it get done so fast?
4:13PM: Done with Panel 3. WHY? Why did it take so long?
4:25PM: Finished Panel 4.
Total Time for Page Four: 57 minutes. Starting to improve. We might finish if we power through it.

4:25PM START PAGE FIVE: Switched to inside the ship. Maybe this will speed things up. And add context.
4:28PM: Finish ~3 minute break.
4:40PM: Finished ink boxes.
4:48PM: Finished setting up Excel spreadsheet to track progress and see how fast I need to go to finish. I used it up to about the second dual page spread.
5:26PM: Finished page.
Total Time for Page Five: One hour, 1 minute. Argh. Back to slowness. But people seem to like this page.  

The following graph shows my progress over the day - spoilers, but you should already know I finished.

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The graph is after the fact; I just used it at the time to figure out that I needed to be doing a page in 54 minutes or less. Back to it!

5:26PM: START PAGES SIX AND SEVEN: A dual page spread at last! Target: 6:15PM.
5:45PM: Finish break.
5:50PM: Finish sketch and borders.
6:26PM: Finish page.
Total Time for Pages Six and Seven: 1 hour. Still slow, but I've made up time by the dual page spread.

6:26PM: START PAGE EIGHT: Back to a page, aware I need to pick up the pace. Can I simplify? Target: 7:15PM.
6:36PM: 10 minute break concludes.
6:46PM: Panels done, plus talking.
7:04PM: Panel 1 done.
7:22PM: Panel 6 done. By a happy coincidence, I had three small horses in my box of art props, in positions ranging from standing to trot to gallop, perfect for panels 5-7.
7:26PM: Panel 7 done.
Total Time for Page Eight: 1 hour. Still not speedy. Argh.   

7:26PM: START PAGE NINE: Nuts, poses with people looking up. Argh! Target: 8:15PM.
8:20PM: Done, with a 5 minute break in there.
Total Time for Page Nine: 54 minutes. Still not speedy. Argh. But it's a notch faster than my 56 minute desired time (time has ballooned a bit since I had been falling behind).

Somewhere around this point I really started to flag, to really feel despair and to decide I didn't want to do this, but I pulled out a Panera bread cinnamon roll I'd purchased for just such an occasion and was soon re-energized!

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Beans and vinegar, sugar high, go!

8:20PM: START PAGE TEN: A complicated pose, but only two panels, easy, right? Target: 9:05PM.
9:05PM: Finish Panel 1. During this, I had to pose several models on top of each other, hold the models at different angles, tweak the stuff ... oh dear.  
9:30PM: Finish Panel 2. Argh! But people seem to really love this shot.
Total Time for Page Ten: 1 hour, 10 minutes. But it's a great page.

9:30PM: START PAGE ELEVEN: An even more complex pose: two characters holding another on a gurney looking down from the top of the ship. Argh! Target: 10:15
9:38PM: Finish break.
9:46PM: Finish panels. Where's that 8x12 template again?
10:20PM: Finish page.
Total Time for Page Eleven: 50 minutes. Getting better.

10:20PM: START PAGE TWELVE: Things going better; I'm on page twelve, I should be on page twelve by my Excel spreadsheet. I decide to skim backgrounds and use silhouettes here to simplify.
10:30PM: Finish ~10min break.
10:51PM: Finish Panel 1. Silhouette of Norylan looks great. Made a slight gaffe overblacking an area, but you can't tell in the finished product.
11:05PM: Finish Panel 2. The blaster design is what I can draw. I'd have done this with 3 panels if I could have.
11:15PM: Finish Panel 3. Norylan!
Total Time for Page Twelve: 55 minutes. Right on time, according to Excel.

11:15PM: START PAGE THIRTEEN: A single page spread, on purpose.
11:54PM: Finish Panel 1. Suprisingly hard to get the design of INDEPENDENCE right, but in the end, the ship looks great and is a great backdrop for the action.
Total time for Page Twelve: 39 minutes. Woo hoo! Getting ahead.

11:54PM: START PAGE FOURTEEN: Even simplified, this will be a bear. 7 panels, one a crowd scene.
12:09AM: Finish ~15 minute break. Isn't it weird that AM and PM designators switch an hour before the clocks roll back from 12 to 1? I guess the easier way to think about it is that since the clock loops around, 12 on the clock really is a funny way of saying 0 (12 mod 12 = 0 :-).
12:15AM: Finish panel boxes.
12:29AM: Finish the surprisingly complex Panel 1 - four characters in a complex pose.
12:32AM: Finish Panel 2.
12:40AM: Finish Panels 3 and 4.
12:59AM: Finish Panel 5 - a night crowd scene around a fire. AAAAA!
1:10AM: Finish Panel 6. Tianyu came out very well as a shadow in the dark.
1:16AM: Finish Panel 7. Ah, done with blacks for now. Next few pages, I cheat.
Total Time for Page Fourteen: One hour, 26 minutes. Argh. Back to the grind.  

It's around this time, not sure when precisely, that I had the second incidence of questioning my sanity.

24hcd2012sanity.png

I'd already had dinner from a nearby cafe, and a donut didn't help, so it wasn't food shortage. My memories are a bit jumbled, but I recall taking a brief nap, about 10 minutes, but panels danced before my eyes and I realized my resistance was that I didn't have a good plan for the next few pages. I scanned the panels in my mind, decided, and got up and went back to work.

1:16AM: START PAGE FIFTEEN: Simplify. Eliminate blacks; pretend the campfire illuminates like day.
1:33AM: Finish ~17 minute break. Needed that.
1:37AM: Finish inking panel borders.
1:40AM: Finish panel 1. Not even sure I penciled this one.
1:50AM: Finish panels 2-3. Almost no penciling again: close characters in foreground.
2:12AM: Finish panel 3. Complex characters in interesting pose, more work.
Total Time for Page Fifteen: 56 minutes. Not bad, counting the break.

2:12AM: START PAGE SIXTEEN: A complex pose atop panel 1: a centaur falling on a person. Argh! I put a horse model atop a superhero model and used that. Sadly, you can sort of tell as the person's pose is too stiff.
2:58AM: Finish Panel 3.
Total Time for Page Sixteen: 46 minutes. Not bad. Getting bolder with the no pencils when I can get away with it.

2:58AM: START PAGE SEVENTEEN: I like this page. Romance, kung fu, and death threats!
3:12AM: Finish ~14 minute break.
3:59AM: Finish Panel 3.
Total Time for Page Seventeen: 1 hour, 1 minute. Slower, but complex.

Again, somewhere around here, it isn't clear, I wanted to just give up - for the third time.

24hcd2012despair.png

This time, it wasn't a sugar low, or a panel problem, or any of those other things. Despite the picture (actually taken earlier in the day; I was too busy to take pictures at this point) I wasn't that tired. I just wanted to quit. I realized there was no external thing I could do to help me. I had to just power through it, just reach in and find the place that said ... continue.

3:59AM: START PAGE EIGHTEEN: Simplify, just keep it going. Took a short break.
4:36AM: Finish Panel 4.
Total Time for Page Eighteen: 37 minutes. How? Amazing.

4:36AM: START PAGE NINETEEN: Simplify, but this is more complex. Avoid pencils?
4:48AM: Break for 12 minutes.
4:55AM: Finish panel borders.
5:02AM: Finish sketch of Panel 1.
5:09AM: Finish Panel 1.
5:36AM: Finish Panel 4.
Total Time for Page Nineteen: 1 hour. Slower, but we're getting close to the end.

5:36AM: START PAGES TWENTY AND TWENTY ONE: A dual page spread, woo woo!
5:37AM: Finish 3 minute break.
6:20AM: Mostly finished.
6:22AM: Finish Panel 1.
Total Time for Pages Twenty and Twenty One: 46 minutes. Not bad for a two page spread!  

Now I am officially way ahead. The dual page spread, finished early, has put me 1 whole page ahead of schedule.


24hcd2012ahead.png

This picture, again taken earlier, represents my now renewed burst of enthusiasm - shoot, still 3 more pages.

6:22AM: START PAGE TWENTY TWO: When I "should" be at page 20. Woot! Goal: 7:10am. This page could be complex, but I'm going to simplify it. Most complex thing: two characters riding a centaur.
7:01AM: Finish Panel 4.
Total Time for Page Twenty-Two: 38 minutes. Woot! Go no pencils, except where hard.

7:01AM: START PAGE TWENTY THREE: When I "should" be at page 21. Woo woo! Simplify even more; drawing a giant door. Yes, I'm ahead, I could get complex, but *F* that at this stage, it's better to be DONE! Hardest part: showing a character falling backwards into water.
7:05AM: Finish inking panel borders.
7:35AM: Finish Panel 3.
Total Time for Page Twenty-Three: 34 minutes. Almost there ... stay on target ...

7:35AM: START PAGE TWENTY FOUR: When I "should" be at page 22. Almost there! One single panel spread!
8:20AM: Finish Panel 1.
Total Time for Page Twenty-Four: 45 minutes? Axually, I don't know. I strongly suspect the 8:20 figure is my "target time" and that I finished slightly early. Still ... it's better to be DONE!

Hey, wait a second ... I FINISHED! Go Team Centaur! Go Blitz Comics! Go Mission Comics! Go 24 Hour Comics Day!

blitzman-itsbettertobedone.png

So ... now what? Well, after chilling out a bit, stretching, I hung out with people at the event. People began to finish up around me; a few people had beat me, some by a little, some by a lot - two people finished way early and went back and watercolored all their pages. While I didn't track times, this is how the rest of the day went, more or less:

8:20AM: START CHILLDOWN. O.M.G. I'm done. Don't panic. Don't gloat. Chill out, stretch your wrists, take a walk.
Mostly, I just walked around, talked to people, started cleaning up. Sooner or later, people started cleaning up.

9:00AM: SHOW ME YOURS, I'LL SHOW YOU MINE: People start noticing that others have finished, or people begin announcing it. Some people pass around their comics. At least three of them were watercolored. All were interesting, all were different, and a few had really genuine scares and laughs.

10:00AM: INTERVIEW: The reporter returns and begins interviewing everyone. Each one takes about 10 minutes. It's fun and great to unpack your thoughts.

10:30AM: TEARDOWN: I and Nathan begin packing up. I vow not to take so much next time; I have a good grip on how much I can use in one trip now. Basically, if it doesn't fit in one bag that you can sit next to the desk while you work, you are not going to pull it out.

11:00AM: FAREWELLS: Nathan and I are invited to have breakfast with Doc and Leef, but Nathan's too worn out for this and needs to crash. We decide to bail, say our farewells, and leave Mission Comics to wind our way back the street of trees and dreams.

T-plus 1 hour: THE VOYAGE HOME. Nathan and I are surprisingly alert enough to start a postmortem. We come up with a list of ideas about 24 Hour Comics Day which we're going to turn into a series of blogposts. I'm fading fast, and feel microbursts of sleep as I drive. Not safe. Drop Nathan off, then get breakfast.

T-plus 2 hours: BREAKFAST AND POSTMORTEM. I go to my favorite restaurant, Aqui's in Blossom Valley, and get a spectacular French toast breakfast while I unpack my ideas. I email them to Nathan, capturing our conversation on the drive, then hastily bang together a trip report. A friend is having a baby shower, but I'm simply too exhausted and go home to sleep.

Yes, French toast. That is my reward for a hard day's work. That, and blissful unconsciousness.

24hcd2012reward.png

But that's not the end of 24 Hour Comics Day, oh no. We need ... the POSTMORTEM! This postmortem, axually.

T-plus 3 hours: NAP Yes, sleep. But not much. I'm too wound up, and wake up.

T-plus 5 hours: UNWIND. I unpack the car, kick around the house, chat with Sandi, and unwind.

T-plus 11 hours: CRASH: After doing as much damage as I can, I crash, hard.

T-plus 23 hours: AWAKEN: Yes, I do indeed wake up at almost 10 the next day. What can I say, I love my job, which cares more about how much work you do than when you get there. I got in to work around 11am, 24 hours after 24 Hour Comic Day ended.

T-plus 2 days: BACK TO SPEED: The first day was rough, but by Tuesday I was back at it and had started writing this postmortem. It took me two whole days.

T-plus 3 days: POSTMORTEM COMPLETE. Complete as of me writing this paragraph. I've got back to speed with my other writing projects (DOORWAYS TO EXTRA TIME and SPECTRAL IRON, *ahem*), scheduled a meeting with Nathan for next Wednesday to plan out the next year of Blitz Comics ... and finished this postmortem.

And that, my friends, is a 24 Hour Comics Day.

-the Centaur

First review of STRANDED in…

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... and it's pretty great! From http://thereadingcafe.com/stranded-an-anthology-with-anne-bishop-a-review/ :

This turned out to be a very good story also, even though the first few pages had me somewhat confused as to what was happening. It begins with a ship that is beginning to fail, a group of young boys and girls, who cannot get along running that ship, and also about a wonderful Centauress from an advanced planet. How do they meet? It’s a long story, but worth to read. The ship crashes, the Centauress was traveling on an adventure of her own, came to that planet where they were just crashing. All hell brakes loose, and the sides are chosen. Serependity is the Centauress, and she is great. It becomes a fight of what is right and wrong; of good vs bad; a chance to build and do it right. I enjoyed this short story by Anthony Francis.

Fantastic news. However, full disclosure, since that review appeared, the first review on Amazon popped up and was less positive, but it really didn't sound like the reader's cup of tea, which is fine: you can't satisfy everyone. :-)

-the Centaur

For Sale: Garden Planet. Barely Used.

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Stranded - print.jpg

It's been on preorder for a while, but STRANDED, the anthology featuring stories by me, James Alan Gardner, and headlined by Anne Bishop, is finally out in print and Kindle on Amazon and both print and Nook on Barnes and Noble. Three authors, three stories - one theme: young adults making their own way in space. An excerpt from my story, "Stranded":

“It’s called Halfway Point," Serendipity said, "because they wanted to do what I want to do: set up a port between those two bubbles, which have grown so they almost touch. Shipping routes are still rerouted, but they won’t stay that way. Halfway Point’s even got a black hole—”

“Oh, wonderful,” Tianyu said. “Sounds like a big KEEP OFF sign to me.”

“Hush, love,” Serendipity said. “The orbit’s far enough that the inner planets are stable, but close enough to power heavy industry someday. In all the galaxy, Halfway Point is unique. I have no idea why it was overlooked, but I’m not about to let someone else step up and claim it.”

They stared at the little blue-green moon, that forgotten jewel, curling around the rainbow pastels of its mammoth mother planet.

“I looked up headstrong in the dictionary,” Tianyu said at last, curling up in a huff. “Your name was all over it: synonym, hyponym, see also, properly capitalized and everything.”

“Be a good sport,” Serendipity said, ruffling behind his ears. "Double-check my kit, would you?"

Ah, Serendipity. Best of luck on that new planet. You can check out more of Serendipity the Centaur at her Facebook page, or here, where I'll be filling in details on "Stranded's" sequel, "Conflicted," as I get the story done. The current plan is to collect the first three novellas in the Serendipity story into a single novel titled MAROONED.

-the Centaur

“The Doorway to Extra Time” in Beta Draft

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I've just finished the beta draft of "The Doorway to Extra Time," my own contribution to my own anthology DOORWAYS TO EXTRA TIME (see what I did there?) forthcoming from Spencer Hill Press. It ran a bit long, but that's why I have a co-editor. (Or maybe I should stick to my plan of letting the stories in the anthology be the length they should be). Regardless, here's an excerpt:

“I know what you’re going to do,” the old woman said, “because I’ve done it.”

Jackson flinched from the sparkling deranger that threatened her. It was as yellowed with time as the crone who held it: twin chambers of glass cracked like the woman’s bared teeth, gas capsule as battered as her top hat, glass sights as dented as her spectracles.

“I—I have no idea what you mean,” Jackson said, voice quavering less from fear the gun would addle her tubes than from the fact her statement was ridiculous: the old woman had barred Jackson’s path just as she was about to step one hour into the past through the Riemann Gate.

The Gate was a thing of beauty, a four meter brass ring as fresh as the century, its Art Nouveau outer hull intricately filligreed, its elaborate Tiffany-style service windows hinting at the movement of the original escapement, eternally spinning within a ring of Tesla magnets.

The shimmering plane of its opening swam with possibilities, tiny fluctuations in the shape of space itself. When it was dark, the doorway sparkled like a sky of twinkling stars—but even though it was night, the view through the Riemann Gate was not dark.

Fading sunlight flickered through the Gate, filtering down through the glass roof of the Curie Center’s containment dome from the surface of Fresh Lake above—because, on the other side of the Gate, almost a full hour in the past, the sun had not yet set.

"The Doorway to Extra Time" is set in the universe of THE CLOCKWORK TIME MACHINE, forthcoming from Bell Bridge Books, and while The Machine doesn't make an appearance, it does star Doctor Jackson Truthsayer, one of the characters of the related short story "Steampunk Fairy Chick" published earlier in the year in the UNCONVENTIONAL anthology also by Spencer Hill Press.

This was a fun story, though the stack of books you see in the picture is only the thinnest slice of the immense number of time travel, gravitation and wormhole books I read while doing it. Most of that reading ended up on the cutting room floor, or, sometimes, an immense amount of reading changed only one word of my writing. But it's as accurate as I could make it.

Perhaps I'll do The Science of the Doorway to Extra Time someday...

Anyway, it's off to my loyal betas now ... may they be insightful!

-the Centaur

Marketing yourself

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promotion.jpg

Recently a colleague asked me how I marketed my books since I "seem to be quite fabulous at it!" Well, *cough* I don't know about "fabulous," especially compared to authors like Diane Duane, Warren Ellis, Scott Westerfeld, and especially John Scalzi, all of whom kick my ass in that department. But I do have some ideas, and they do seem to work. So here we go.

First off, I'd love to say that promoting yourself all comes down to being authentic, but that's not true. We all probably know people who are really authentic who aren't popular - either because their true love is obscure, or because they're abrasive, or because, in the end, they're not really interested in being popular.

So what I really mean by being authentic is not promoting yourself for the point of promoting yourself. Little is more irritating than someone producing an enormous amount of hot air trying to market nothing more than thin air. Ideally, you should do good work, produce it regularly, and then, and only then, try to help people find it.

But even helping people find it can backfire. Most forums, whether online or in person, aren't meant for selling products or services - so marketing language is simply unwanted. So my philosophy for promoting myself is to honestly contribute to the conversation - to do good work online, to produce it regularly, and then, and only then, to help people find my work.

So how do you do that? Well, by blogging and tweeting and Facebooking and plussing, of course. My hope is that I contribute enough to the conversation to make people intrinsically interested in what I say. Once that happens, the work I'm trying to sell to people are my books. Here are the things I do to promote them, as told to my colleague, with light editing:

  • Have a website and keep it updated - My colleague did this already, so good for her! From a book marketing perspective, my own websites are nowhere near as updated as they should be (as of early August 2012) because I have too much writing to do and I'm using Facebook more, but you can't use Facebook for everything.
  • Have an individual page for each book - The page for each book should link to everyplace your book is available (again, I've let myself down here, that's out of date on my own Dakota Frost site! Argh!). This is important not just so people can find out what you're doing, but because it also enables ...
  • Take out a Google ad for each book - The Google ad needs to point to something and you can't point to Amazon or Audible because you don't own those sites. So you have to have a landing page for each book. This has a cost - depending on how much you want to do over the course of the year you could spend a thousand dollars plus on advertising. But it lands people on pages about your book, and then from there to buying it.
  • Consider blogging - Not just a web site, but an active blog listing the things that you're doing and involved in. More permanent than the other social media that I list below, and something that can refer to as a "master" page for media. My Library of Dresan site is my master site, where hopefully anyone who really wants to know more about what I'm doing can find anything they need to know.
  • Have a Facebook page for yourself - I actually have one for each series, http://facebook.com/dakotafrost, http://facebook.com/jeremiahwillstone, http://facebook.com/serendipitythecentaur - and update this as often as you can stand without becoming repetitive. Consider setting up your blog so it crossposts to Facebook, but be willing to engage Facebook conversations too.
  • Take out a Facebook ad for your page - Not as effective as a Google ad, but it slow and steady builds your fanbase. I've found that this builds your fanbase more than anything else you can do, and that Facebook fans are more engaged than anyone else I find in any other medium.
  • Treat your fans right - Don't just post what opportunities your fans have to buy your stuff, but engage them in the conversation and care about what they say. Your fan count can go down, not just up. People will desert you if you are an irritating toad or only talk to market or even if you just don't ever respond (or produce).
  • Get on other social networking services - as many as you can stand and still do each one justice. Twitter is a service that doesn't completely overlap Facebook and you can plug it into Facebook or WordPress on your blog. Google+ is another service that seems to have less traction but I've seen a LOT of content on there so it's coming. Consider Pinterest as it seems to have a lot of clickthrough to web sites.
  • Do everything your publisher asks you to do - My publisher and her team work hard to get my name out there and I accept as many of these appearances as I can. This may not apply to you and what you want to market, but if you have something to market, getting a publicist of your own might not be a bad idea (if you haven't already).
  • Participate in online and offline communities - science fiction conventions, radio shows, writer's conferences, be a guest at a con, go on a blogtour, give a talk, etc., etc. ... it all adds up. I got published because I took my laptop into the corner of Dragon*Con writer's track year after year, writing away ... and got noticed.
The big thing that you should be trying to do with all the above is:
  • Create an online presence which is genuine and has enough content for someone who's interested in you to find out more about you, within safety and reason in this crazy Internet stalker age
  • Use this platform to show people what you have to offer - sending them, via ads and posts and links to pages you control describing the books you've written or the comics you've done or ...
  • Make it easy for people to then buy what you have to offer - routing people from the pages you control to the places where people can actually buy the books, like Amazon or Etsy or Ebay or Audible or ...
  • Then produce more great stuff on a regular basis so people are always interested! This is actually more important than the first three. If you really do produce great work all the time, it will serve as its own publicity.
Basically, that's it. I'd love to do more than that (I axually NEED to do more than that because actually part of my writer/developer schtick is that I'm the writer-designer-coder-maintainer of my own websites) but I work for a living and write in all the rest of my free time and still have a wife, friends and cats, so I can only do what I have time to do, and that's it.
Then I go collapse into blissful unconsciousness.

There are some blogs out there which talk about marketing. Bob Mayer talks about it from an indie publishing perspective. My buddy Andy Fossett has written some articles on it from time to time and apparently had some success. Seth Godin has some interesting stuff to say about it. But in the end I just feed my head with those articles. I don't really have a marketing plan.

I do know I need to market myself, and I do by creating a number of sites online where people can read what I write, by working hard to create interesting content on those, and then by hoping people get lost in the content I've produced. That's why I wrote this article - because my colleague found the email that spawned it interesting, so I hope you will too.

That's not enough, of course. There are billions of pages on the web. I make mine visible by advertising them. I'm fortunate that I can afford to do that, but I'm also taking a very long view towards my career - I advertised FROST MOON a year or so before it came out, and it paid off. But beyond a bare minimum of advertising, I don't push it. I sit back and hope people like what I have.

Really, I don't have time to do more - I have to write, so I've produced something people have a chance to like.

Hope this helps!

-the Centaur

STRANDED is on Amazon!

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Stranded - print.jpg

STRANDED, the new science fiction anthology featuring stories by Anne Bishop, James Alan Gardner, and myself, is now available for preorder on Amazon! From the back cover:

Three Great Authors - Three Great Science Fiction Stories

A Strand In The Web

New York Times Bestselling Fantasy Author Anne Bishop makes her U.S. debut in Science Fiction with this engaging futuristic novella. The Restorers travel the universe fulfilling a purpose handed down through the generations. They live and die aboard city-ships, never knowing the worlds they create and save. What begins as a disastrous training exercise in creating and balancing ecosystems becomes an unexpected fight for survival. The only hope may be the secret project of an untried creation team.

A Host Of Leeches

Award winning author James Alan Gardner pens a wonderfully imaginative tale, in which a young woman wakes to find herself the sole human on an orbiting, mechanical moon. To find a way home, she must navigate the dangerous politics of war between opposing robot leaders.

Stranded

Popular urban fantasy writer Anthony Francis (Dakota Frost, Skindancer series) explores the clash of ethics and survival when a young, genetically engineered centauress from the super-advanced Alliance lays claim to a rare, strategic garden planet, only to find herself captured by a band of rag-tag Frontier refugees who’ve crashed their vintage ship on her unexpectedly hostile world.

An excerpt of the story:

Serendipity crested a ridge overlooking the wreck—and froze, bewitched.

Climbing from the ship were the most beautiful people she’d ever seen.

They wore armored spacesuits, patched in a thousand places, and painted to look like animals. Helmets folded back revealed inner pressure suits decorated too: one girl in a leopard outersuit had a snakeskin helm, adorned with feathers, over skin painted a pale blue.

Serendipity gasped. These were adventurers. The gravity was clearly punishing their slender frames, but they kept going, crawling out of the smoking ship from every hatch, rappelling down on spacelines, tools jangling on their belts when their boots touched the broken earth. Not one of them looked a day over sixteen.

That should have meant nothing—her grandmother didn’t look a day over sixteen—but as fractured shale dislodged by her slogs crackled down the slope, they turned and stared at her with youthful shock. They had none of the smug poise of ancient souls newly young.

What Serendipity saw instead, and felt keenly, was fear. Her gut churned.

The boys were armed with projectile automatics.

Serendipity now has her own Facebook page over at http://www.facebook.com/serendipitythecentaur . Please check it out!

“Stranded” back from the editor!

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"Stranded," my young adult space pirates story set in the Library of Dresan universe, has been provisionally accepted by Bell Bridge Books and I'm responding to the edits now. It's set in a distant future where humanity has spread through the galaxy in two groups - one, the Dresanians, citizens of the grand and sparkling intergalactic civilization known as the Dresan-Murran Alliance, a mammoth polyglot alien culture of which humanity is the tiniest part, and the other, the Frontiersmen, humans who fled the Allied takeover of Earth to found their own civilization at the edge of the deeps --- but at least it's human.

What happens when these two groups collide?

Serendipity snapped her fingers. The map of the Alliance collapsed into the tiny glowing sphere, which leapt from the tree and flew into her hand. Tianyu scampered up onto her shoulder and rubbed her cheek, and Serendipity rubbed him back as the farstaff chimed.

“Let’s go on an adventure,” Serendipity said—and in a twinkle of light, they disappeared.

An adventure she wants? An adventure she'll get.

If the editor and I can beat the story into shape, it will come out later this year in an anthology called STRANDED, and later my space pirate sequence of stories will be collected into a novel called MAROONED. The alien child pictured above, Norylan, is actually from the sequel to "Stranded", "Conflicted", which will form part 2 of MAROONED. Got that? Good.

All coming Real Soon Now to a bookstore or ereader near you!

-the Centaur

Pictured: Norylan, a child (sort of) of the Andiathar, the dominant species of the Alliance, drawn by yours truly while working through story notes, photographed by my phone (you can even see the shadow of my hand in the original shot below), and colored (also by me) in Photoshop as an experiment for doing "quick" (ha) art for a blog post. There's a lot I'd like to do to fix this piece of art, but then that would fail my intent of making this a quick experiment.


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The Science of Airships at Clockwork Alchemy

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I'll be giving a presentation on The Science of Airships at the Clockwork Alchemy steampunk conference on Sunday, May 27th at noon. UPDATE: The panel description is now up:

Science of Airships Anthony Francis Steampunk isn't just brown, boots and buttons - our adventurers need glorious flying machines! This panel will unpack the science of lift, the innovations of Count Zeppelin, how airships went down in flames and how we might still have cruise liners of the air if things had gone a bit differently.

I started researching this topic for THE CLOCKWORK TIME MACHINE and it's fascinating! Come one, come all and find out how much each of you are buoyant!


The Earth v1 air cubic foot weight.png

-the Centaur

P.S. The first diagram was generated in Mathematica using the following code:

sphere = SphericalPlot3D[1, th, phi, PlotPoints -> 5][[1]];
Zeppelin =
Function[{length, width},
   Scale[Rotate[sphere, 90 Degree, {0, 1, 0}], {length/2, width/2,
   width/2}]];
Graphics3D[Translate[{
   {LightGray, Opacity[0.6], Zeppelin[7, 1]},
   {Yellow,
Table[Sphere[{i, 0, 0}, 0.2 + (2 - Abs[i])/20], {i, -2.7, 2.5, 1.0}]},
   }, {{2.5, 0, 0}}], Ticks -> Automatic, Axes -> True,
Epilog ->
Inset[Framed[Style["Zeppelin", 20], Background -> LightYellow], {Right,
Bottom}, {Right, Bottom}], ImageSize -> {800, 600},
ViewAngle -> 4 °]

The second diagram was generated in Adobe Illustrator based on calculations done in Microsoft Excel.

P.P.S. And yes I know that it's a bit weird to do calculations in Excel when I have Mathematica, but (a) I didn't have Mathematica when I started working on this problem, but someone donated me a free copy of Mathematica Cookbook and that convinced me to give Mathematica a try for some of my diagrams, and (b) after having worked with Mathematica's notebooks and with Microsoft Excel I'm still using both, each for different things, and have come to the conclusion that an Excel spreadsheet model powered by Mathematica's symbolic reasoning engine would be thirty-one flavors of awesome!

One day.

Prevail, Victoriana!

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Today I finished the first hundred pages to the screenplay to JEREMIAH WILLSTONE AND THE CLOCKWORK TIME MACHINE, officially winning Script Frenzy 2012! Prevail, Victoriana!

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I'm super happy about this, of course, but this has been a very interesting experience. Even though I've left out much of the story and many of the nuances, the script is coming in massively long - 100 pages translating to about 150 of a 450 page book, probably resulting in a 300 page script with a four-hour running time.

I'm learning new techniques to cut things out - breaking things into self-contained scenes which could be deleted wholesale, streamlining conversations, recasting thought as action that illustrates the same point. I probably could easily cut this script down from 100 pages to 70 or even 50 ... but then I wouldn't have succeeded at Script Frenzy.

I believe that you can't really tell what to cut out until you FINISH YOUR WORK (a philosophy shared by many in my writing group). Writing is not editing, and often you can't tell what a story really needs until you finish it. (If you're an expert author and have passed this stage in your development, bully for you; above, I'm talking to the not-finishers). For example, can this scene be cut? It might disappear, it might become one offhand line ... or it could be expanded to a fullblown argument, if we need to highlight the tension between our heroes:

Jeremiah leans back, her eyes narrowing at her companions.

JEREMIAH

Let me guess. He lied.

GEORGIANA

(nods)

I do love dear Albert, Jeremiah, but the reason I stole your mark was to make a personal appeal.

PATRICK

Einstein was about to rediscover the weapon that ended the Civil War. In the Victoriana, the Peerage suppressed that knowledge.

GEORGIANA

The point of the mission was not to steal Austrian secrets, but to convince him to keep them secret.

Jeremiah scowls, looking at the both of them.

JEREMIAH

And you kept this from me.

GEORGIANA

The mission was ... Need to know.

JEREMIAH

What kind of mad dictator came up with that rule?

(points at Patrick)

And why did he get---

PATRICK

To confirm what he was up to. The Lady Georgiana had to train me to operate the Crookes counter.

Jeremiah is glaring daggers at the two of them...

At my stage in scriptwriting, it's going to be far easier to tell what to leave out after I've put it all in. So, even though I'm going to shift gears back to Dakota Frost #3, LIQUID FIRE and the Science of Airships panel at Clockwork Alchemy, my plan is to finish THE CLOCKWORK TIME MACHINE script in its entirety. Then I'm going to cut it mercilessly until it hits a 2 hour (ish) running time. Then I'm going to hold a reading where a group of friends will read the script aloud so I can see how it sounds (a trick I learned from my friend the playwright Jim Davies). And then I'm going to cut it again.

And then Script Frenzy will probably roll around again, as I'll have to squeeze all the above in around regular work and writing. But if I keep at it, after a few years of writing scripts I'll probably have something pretty tight, something that might actually be salable. Not that I won't try to sell THE CLOCKWORK TIME MACHINE, but I won't let failure to sell the first script I've written in twenty years stop me.

I'm in this for the duration.

Prevail, Victoriana!

-the Centaur

UPDATE: I forgot to mention SCRIVENER. Scrivener, Scrivener, Scrivener: without you I wouldn't have finished THE CLOCKWORK TIME MACHINE on time. I don't know if you'll replace Microsoft Word -- I've been using THAT for almost a quarter century --- but you made the process of producing a script effortless. Thank you.


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We Interrupt This Broadcast … to Bring You Art

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A pause, however brief, from THE CLOCKWORK TIME MACHINE. My wife Sandi has worked the past week collecting over two years of new pictures documenting her work as a faux finisher and artist, and I've just updated our gallery software to support detailed thumbnails (as shown above). After a long night's work, I've uploaded all this new hawtness to Sandi's newly refreshed website, studiosandi.com. New, improved, with her California Contractor's License number, 966222:


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Now serving all your faux finishing, decorative painting, muraling and fine art needs in the Bay Area.

Soon back to your regularly scheduled clockworks...

-the Centaur

Excellent Progress is Not Enough

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I've done 6 pages of THE CLOCKWORK TIME MACHINE today, double the needed Script Frenzy rate.

If only I wasn't already 40+ pages behind!

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I don't think I've ever been this far behind on a National Novel Writing Month-like challenge, or with so much else to do in my life.

Time to step up my game.

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New late-night coffeehouse detected, spouse alerted, necessary emails sent, distractions out of the way. 3 pages to go to get back on target; a magical 4 pages will put me ahead for the day - a pace that can only lead to victory! What would Jeremiah say?

GEORGIANA

Oh, dear God, I'm right.

The murmuring now becomes an open free for all. All the characters start speaking over each other.

PATRICK

Hang it all, it's not possible for him to undo history---

NATASHA

Fine for you, you're a man, you've a place in the world he wants---

BIRMINGHAM

So we've found him. Excellent. Any similarity to this speculation is surely simple coincidence---

SIR ALICE

Coincidence? We've never gotten a demagnetizer past the Confederates antenna arrays before---

Jeremiah calmly draws her sole working Kathodenstrahl and fires a blast straight up. The unlit chandelier beneath the apex of the dome flickers with lightning and light.

JEREMIAH

Do I have your attention?

(glances around)

Gentlemen and gentlewomen. The Lady Georgiana has identified an a threat to our very existence, and Sir Alice has just confirmed it.

She holsters her weapon, then looks at the spectroscope.

JEREMIAH

Sir Alice, I must recommend extreme boldness.

Extreme boldness, indeed.

Prevail, Victoriana!

-the Centaur

Visualizing a Punch List

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Me and my buddy Nathan are refreshing BLitz Comics, our online tool to help us (and you!) break through logjams of creativity and just get DONE making comics! (Yes, I know, I'm writing a script, finishing a novel and editing a third, but the Earth continues in its orbit and to get stuff done you've got to just go do it).


To get started, we reviewed the site, page by page, and put together a punch list of things we wanted to update. "Punch list" is a housing industry term I picked up from my wife, a decorative painter, but which I find most people in the software industry know as well: a review of things to do to call it DONE, generated by a complete walkthrough of the home or site in question.


What we plan to do with the site, well, you'll have to see. However, it struck me that our 200 words of punch would make great input for a Wordle, which helps us visualize what we're doing and see how important we think it is. You see that Wordle above. Clearly, the sidebar and the showcase may be getting an update ... :-)


-the Centaur

Script Frenzy 2012: THE CLOCKWORK TIME MACHINE

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I'm so busy I can't see straight, so that must mean it's time to take on another project. I'm doing Script Frenzy this month, a challenge to write 100 pages of a script in 30 days, much like National Novel Writing Month, only for film.

I'm adapting my recently completed novel JEREMIAH WILLSTONE THE CLOCKWORK TIME MACHINE to film. I'm using Scrivener. It's great. Here's a sample of the screenplay:

EXT. NEWFOUNDLAND - CONSERVATORY. NIGHT

A mammoth complex looms in the night, an airship hangar made of glass attached to a hulking Victorian palace.

Lightning reflects off the glass of the hangar --- then flashes of light appear inside the windows of the palace.

INT. STAIRCASE. NIGHT

More flashes illuminate a long, narrow Victorian staircase with wainscoting and elaborate rails. A figure hurls herself backwards down the stairs, firing electric pistols from both hands as she bumps down the steps on her rear, sliding on her tailcoat.

JEREMIAH slams into the base of the stair, gritting her teeth, keeping both guns trained back the way she came. She wears a long tailcoat, an black corset vest filigreed with gold wire, and a pair of airman's goggles on her forehead.

At the top of the stairs, crackling green foxfire ripples over the metal bands of the stout wooden door. Holes are blasted in it, and light shifts behind them, but JEREMIAH has no clear shot.

She sees sparks coming from her left gun, and tosses it aside with a curse. She glances at her right gun, seeing the indicator bead hover between three and four notches. A creak upstairs refocuses her attention. Jeremiah murmurs to herself as she focuses on the holes in the door.

JEREMIAH

Very well, sir, show yourself. Three shots? I'll get you in one.

Here I mumble "J Michael Straczynski's the Complete Book of Scriptwriting," "The Empire Strikes Back Fascimile Script," "other writing resources I'm too tired to mention". What? I'm only 9 pages in when I should be around 33. Back to work!

That is all.

-the Centaur

What Are You Working On?

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There's an open call for comments at a post on Write to the End for people to list the current creative projects you are working on. My entry:

Hey, I’m Anthony Francis, and I’m a writer of urban fantasy, steampunk and science fiction. My day job involves the Search Engine That Starts With A “G” and my background is in artificial intelligence and emotional robotics.

I’m working on a steampunk novel called JEREMIAH WILLSTONE AND THE CLOCKWORK TIME MACHINE, which is aaalllmost ready to send to beta readers. I’m also working on an interactive fiction and a screenplay in the same universe. I’ll be participating in Script Frenzy this April to get the screenplay done.

I’m almost done with the rough draft of LIQUID FIRE, the third urban fantasy novel in my Skindancer series featuring magical tattooist Dakota Frost. I’m excited about this one and hope to have it out to beta readers this summer. The first two novels in the series, FROST MOON and BLOOD ROCK, are doing very well.

I’m halfway done with the rough draft of HEX CODE, the spinoff YA series in the Skindancer universe featuring weretiger and math prodigy Cinnamon Frost. I’m also excited about this one which is going in an interesting new direction.

I’ve got the first third of a YA space novel called MAROONED out to the editor. We’re breaking it into 3 novellas and the first one, called “Stranded” we hope will come out this year. This will hopefully be a seven book series.

I’ve got a stalled webcomic called f@nu fiku I’m trying to restart, but while that’s going on I’m working with Nathan Vargas on BlitzComics.com, a project to help blocked comic writers and artists make progress on their dreams.

I’m writing a monthly column on writing on Write to the End called “The Centaur’s Pen” and I’m working on another column for my own website called “Getting Traction”, both as a part of trying to get into nonfiction writing.

I have many more projects in partial states of completion: novels, comics, artworks, webworks, computer programming investigations, games, and so on. But I’m comfortable not making a lot of progress on my side projects, because I’ve got enough main projects to keep me gobstackingly busy.

Just how I like it.

-the Centaur

Just how I like it, indeed. Do I agree with myself? Yes, I agree with myself. I am large, I contain multitudes, but we get along.

It's a surprisingly useful exercise to remind yourself of all that you're doing. So drop in on Write to the End and tell everyone what you're up to!

-the Centaur

I have to fall in love with a story

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My fundamental philosophy about writing is very simple: I want to have fun, I want my readers to have fun, and I hope, if we're both lucky, that they learn something.

I've long understood that the third part of this troika, the learning, is both a product and a cause of the mammoth amount of research I do for even the simplest pieces. (And yes, I did look up Fat Albert on Wikipedia just to write the first sentence of this supposedly throwaway blogpost).

I've also understood that the second part, my readers having fun, is why I need to constantly work to hone my craft. That's why I don't self-publish, but work with a publisher with a strong editor who serves as a gatekeeper and holds my work to a high standard. That's why I attend a writing group; that's why I work with beta readers; and that's why I'm writing a monthly column on writing called The Centaur's Pen over at the Write to the End blog.

But only tonight did I realize the first part is why I need to fall in love with my own stories. When I'm writing a story, I can power through it if I have to, daydreaming sequences inspired by music, character and knowledge, weaving those scattered fragments together with the rules of plot and conflict, and winnowing the chaff until what's left is a cohesive whole.

But I'm better off if I fall in love with a story. I need characters to spring to life in my books and derail them, like Cinnamon in FROST MOON or Beneficenitor in HEX CODE (in progress). I need settings l fall in love with, like the Werehouse in FROST MOON and BLOOD ROCK or the Werehold in HEX CODE. I need vehicles on which I want to lavish detail, like the doomed Abadulon in DELIVERANCE (unreleased) or Independence in MAROONED (forthcoming). And I need scenes that I desperately want to write, like Dakota's challenging encounter with Transomnia in FROST MOON or her somewhat different encounter with the Streetscribe at the end of BLOOD ROCK.

I realized this need for love of my own work when I caught myself daydreaming about the first encounter of the Freemanship Independence with a mammoth Dresanian starship near the end of BESIEGED, the third book I have planned in the Seren series. A clip of "The Planet Krypton" shuffled through my iPod, I realized how the aftermath of the climactic battle could be shot in the movie ... and then began daydreaming how all the characters would react to what's happening.


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Visualizing the Independence docking against the backdrop of a giant door like a Michael Whelan painting, a scenario I can visualize so strongly I was inspired to scribble it down on the spot, the question occurred to me: "Would the hero Serendipity finally secure sanctuary for her people ... or would the war criminal Seren finally be called to account for her crimes?" And how would the crew of Independence react if someone else came to claim someone they'd chosen to claim as their own?

That's falling in love with your story: when you think about it so much that random clips of music inspire you to write scenes, but you don't just visualize them, you are forced to think through how all the characters will react to what happened, how it fits their own personalities, the setting, the story.

That's what you should strive for in your writing: a love for your story that goes all the way down to its bones.

-the Centaur