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Days 189-192

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Well, something weird happened with my blog which interfered with updates, so, boo, but nevertheless, it cleared up on its own despite my best debugging efforts, so ... yay? #nervous_laughter  And updates. First, here's a quick concept sketch from JEREMIAH WILLSTONE AND THE FLYING GARDENS OF VENUS of the antagonist character "the Parasolite" ... or, more properly, one of her bodies:

the parasolite concept sketch

The Parasolite prime interrogating Puck in her throne room. Looking at both of these, I'm not getting the length of the human leg correct; I need to work on body proportions as much as faces.

parasolite and puck

After a long day of writing Camp Nano (oh, I'm doing FLYING GARDENS OF VENUS for Camp Nano) I gave up and did this quick sketch of Brainyon, the brain-jar spider-boy shown earlier, drafted as a mercenary by our "Robert De Niro in Casino"-styled protagonist / antagonist:

brainyon again

Concept sketch for the Parasolite Prime.

parasolite prime

Drawing every day, even if I can't always post.

-the Centaur

Day 188

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awful capaldi

A pretty crummy quick sketch of Peter Capaldi. Not sure where this one went wrong; there is no way to line this up with the original.

capaldi headshot

And the other drawing I'm working on had its own problems. Sigh.

Drawing every day.

-the Centaur

Day 187

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jones sketch

A pretty crummy quick Sharpie sketch of Indiana Jones, if I do say so myself.

jones headshot

I was about 5-10% off stretched and 5-10 degrees off in rotation. Yes, yes, I know I was doing a quick sketch so I could have time to work on some other drawings I'm doing, but man, this was bad:

jones comparison

Still, it's drawing every day.

-the Centaur

Day 186

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puck and the skywall cleaned

Re-sketch of Puck on the skywall, using a lightbox. That really cleans it up.

Drawing every day.

-the Centaur

Days 181-185

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Just because I was on vacation doesn't mean I wasn't drawing ...desk toy sketches

Above, a sketch of some desk toys ... below, I think it was a from-memory quick sketch of Indiana Jones, but I find that hard to believe.

jones sketch

Below, test sketch of Puck climbing a skywall from JW&TFGOV.

puck climbing

Test sketching the shape of a face ...

face sketch

And another quick sketch of Gabby.

gabby

Drawing, even a little, every day.

-the Centaur

P.S. Monterey is, as always, awesome.

Day 180

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gabby quick sketch

Quick Sharpie re-sketch of yesterday's drawing - no roughs,  from memory. I'm almost afraid to see how I did:

gabby sketchy comparison

Huh. The overall outline is better than I expected, but I squished his head and mixed up his arms. Interesting. Almost the opposite of Data as Mr. Light Bulb Head, we have Gabby the Pear-Headed Cat.

Welp, here's to remembering that better next time.

Drawing, even a little, every day.

-the Centaur

Day 179

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gabby sketch

Pigma Micron sketch over non-repro blue roughs of Gabby the Cat. Let's see how I did:

gabby curled

As it turns out, I didn't pay too close attention to the landscape after the face, and so there's no way to make it line up perfectly no matter how you scale or rotate it:

gabby comparison

Ah well. Still, drawing every day.

-the Centaur

Day 178

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puck sketch with flats

Another take on Puck from JEREMIAH WILLSTONE AND THE FLYING GARDENS OF VENUS, a quick sketch with roughs in non-repro blue, Pigma rendering, and flats in Photoshop - through which process I discovered she was black with blonde hair. Concrete descriptions for the representational win! Below, a quick sketch over non-repro blue of the Wings of Wisdom or Wisdom's Folly, the ramen sailshop where Puck works. All she wants to do is serve Venus some ramen, man, cut her a break.

wings of wisdom

Drawing every day.

-the Centaur

Days 174-177

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Just because I haven't been posting doesn't mean I haven't been drawing. Day 174 was a super quick Sharpie sketch of a face from one of my steampunk desktop backgrounds; it was too much of a quick sketch to be able to recover some of my initial mistakes:

Dim Horizons Face Study

Day 173 was a quick character sketch of Puck, the point-of-view protagonist of a new story I'm working on, JEREMIAH WILLSTONE AND THE FLYING GARDENS OF VENUS:

puck character sketch

Day 176 was a quick sketch of Byron (or Brainyon) from JW&TFGOV:

byron character study

Day 177 included some quick sketches of speakers at the Embodied AI Workshop, which I was monitoring today; I'm not going to identify the speakers because (a) privacy and (b) many of these are terrible:

face sketches
pen tests

Drawing every day.

-the Centaur

The Embodied AI Workshop is Tomorrow, Sunday, June 20th!

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embodied AI workshop

What happens when deep learning hits the real world? Find out at the Embodied AI Workshop this Sunday, June 20th! We’ll have 8 speakers, 3 live Q&A sessions with questions on Slack, and 10 embodied AI challenges. Our speakers will include:

  • Motivation for Embodied AI Research
    • Hyowon Gweon, Stanford
  • Embodied Navigation
    • Peter Anderson, Google
    • Aleksandra Faust, Google
  • Robotics
    • Anca Dragan, UC Berkeley
    • Chelsea Finn, Stanford / Google
    • Akshara Rai, Facebook AI Research
  • Sim-2-Real Transfer
    • Sanja Fidler, University of Toronto, NVIDIA
      Konstantinos Bousmalis, Google

You can find us if you’re signed up to #cvpr2021, through our webpage embodied-ai.org or at the livestream on YouTube.

Come check it out!

-the Centaur

Day 173

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frost sketch

Super quick sketch of Dakota Frost with a Sharpie.

Drawing every day, even when exhausted and crashing early after a long day.

-the Centaur

Day 172

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picard sketch

Picard, Level 2: non-repro blue used as roughs for the quick Sharpie sketch. I don't like how this one turned out at all - he's frowning in the sketch, and smiling below:

picard headshot

Worse, despite being careful, there's no way to line up the head and features. This, I'm afraid, was another failure of measurement - an error in the "landscape".

picard comparison

Welp, back to the "drawing every day" board.

-the Centaur

Day 171

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data as light-bulb head

Super-quick Sharpie sketch of Commander Data from Star Trek: The Next Generation - I think this is from the rare lost episode "Tick Dracy in the Twenty-Fourth-and-a-Half Century" where Data plays the old cartoon villain "Light Bulb Head". I mean, man, this one is just awful, but, it's 2am, so I am going to bed.

Drawing, not always well, every day.

-the Centaur

Day 170

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Well, if yesterday was Picard Level 0, this is Picard Level 1, a quick Sharpie sketch based on the below headshot of a determined Captain Picard:

picard headshot

How did I do? Well, you can line up the head outline, or the features, but not both at the same time. Still, overall, not so bad:

picard comparison

Drawing every day.

-the Centaur

Day 169

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picard fast small

As it says on the tin. Regardless, drawing every day ... somehow, someway.

-the Centaur

Day 168

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eckener sketch

Dr. Hugo Eckener, the "Pope" of airship pilots. Even though I carefully noted the angle of the head, I nevertheless tilted the eyebrows wrong - and even caught myself doing it. But, even though I saw the problem, and did some work to correct it, it was too late to recreate the fullness of the face:

eckener headshot

The comparison shows a 5 degree tilt and 10 degree horizontal squash, but, frankly, there's no way to make everything line up no matter how you stretch it, as the nose is misproportioned compared to the eyes, which led the dent on the face on the left side of the page compared to the original.

eckener comparison

Ah well. Drawing every day.

-the Centaur

The Codex of Quills

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The Codex of Quills

Not sure if I mentioned this or not, but there's an ongoing round-robin story going on at the Clockwork Alchemy website, The Codex of Quills! My episode is the current one up, #4. Here's a summary so far:

A steampunk serial adventure with a new author every episode!

The Codex of Quills – Episode 1: The Hedgehog

by Dover Whitecliff

Hot. Smoky. Irritating. Any or all of which could pertain to the wildfire-permeated valley air, or the mélange of personalities on the bus. Or the perfect description of Kilpatrick’s commute from the cubicle farm to the coffee house off the freeway.

Cold Brew. That’s all I need. Thirty ounces of caffeinated goodness with just a pirouette of cream will erase Monday and make everything better.

... read more ...

The Codex of Quills – Episode 2: The Woman

by Katherine L. Morse

“Super Mondo chai, please. Two raw sugars.”

Please just get your drink. I have a date with destiny…or insanity…and I really need a cold brew. “Super Mondo cold brew, um, please.”

The woman who had just ordered rocked back on the heel of her ankle boot and commented, “Super Mondo is a good choice. You’re going to need the caffeine for what lies ahead.”

... read more ...

The Codex of Quills – Episode 3: The Pony

By Shelli Frew

Kip tentatively opened his eyes and peered around the shop. Only, it wasn’t the bookstore. Instead of the marine cryptobiology section, the shelves displayed rows and rows of lace, some slightly singed at the edges. A large quantity of star charts and compasses replaced the teen romance. Strangest of all, by far, was the old person giving Kip a pointedly annoyed look. The eyes peering out from behind their shiny spectacles looked like goat eyes. Small antlers sprouted from their head and when they opened their mouth to speak, Kip spied sharp teeth like a cat.

“Young creature, I do say! I did not request any messengers this day. And your friend has damaged some of my lace!”

... read more ...

The Codex of Quills – Episode 4: The Vampire

By Anthony Francis

“This the right grave?” Kip eyed the blockish monument; most of Highgate Cemetery was a gothic tour through Victorian willies, weeded to ruins and taking his calm with it, but this imposing rectangle and dour, bearded bust were clean, had fresh flowers, and bore the improbable name KARL MARX. “Seems … I dunno, too high school econ—”

Lieneye the pony snorted, as if to neigh, Are you doubting me? Extrapolating from the rules for talking animals—don’t piss them off—Kip thanked the diminutive steed and dismounted. He barely had to lean before his foot hit flowered gravel.

... read more ...

Only four episodes are up, but I can't wait to see where it goes next, for I have NO idea where that is. :-)

-the Centaur

The Science of Airships at Clockwork Alchemy 2021

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the science of airships
Hail, fellow adventurers! Clockwork Alchemy goes virtual this year, and tomorrow at 10am I'll be on a panel on the Science of Airships with moderator Laurel Anne Hill and fellow panelists Madeline Holly-Rosing and Mike Tierney. We'll be talking about everything we can fit in 45 minutes, including:
  • Zeppelins, dirigibles and blimps: what do all these terms mean?
  • The history of airships, starting with an airborne chicken.
  • The science of airships, including innovations for flight.
  • The failures of airships - what brought them down?
  • The future of airships - airships on the drawing board!

Sign up here, and the full schedule is also online.

We're the first panel, at 10am Saturday, and our panelists include:

Laurel Anne Hill [Moderator]

Laurel Anne Hill—author and former underground storage tank operator—grew up in San Francisco, with more dreams of adventure than good sense or money. Her close brushes with death, love of family, respect for honor and belief in a higher power continue to influence her writing and her life. She has authored two award-winning novels: The Engine Woman’s Light (Sand Hill Review Press), a gripping spirits-meet-steampunk, coming-of-age heroic journey, and Heroes Arise. Laurel’s published short stories and nonfiction pieces total over forty. She has served as a program participant at many science fiction/fantasy conventions, including the World Science Fiction Con and World Fantasy Con. She’s the Literary Stage Manager for the annual San Mateo County Fair, a speaker, writing contest judge, and editor. And she’s even engineered a steam locomotive. For more about her, go to http://www.laurelannehill.com.

Madeleine Holly-Rosing

Madeleine Holly-Rosing is the writer/creator of the award-winning Boston Metaphysical Society graphic novel series. Previously self-published, it is now published by Source Point Press. The series also includes the award winning prequel novel, A Storm of Secrets, and an anthology.  After running eight successful crowdfunding campaigns, she published the book, Kickstarter for the Independent Creator.  Other comic anthology projects include: The Scout (The 4th Monkey), The Sanctuary (The Edgar Allan Poe Chronicles), The Marriage Counselor (Cthulhu is Hard to Spell), The Glob (Night Wolf), The Infinity Tree (Menagerie: Declassified), and the upcoming, The Birth (Stan Yak Vampire Anthology).

Michael Tierney

Michael Tierney writes steampunk-laced alternative historical fiction stories from his Victorian home in Silicon Valley. After writing technical and scientific publications for many years, he turned his sights to more imaginative genres. Trained as a chemist, he brings an appreciation of both science and history to his stories. His latest novel is Mr. Darwin’s Dragon. Visit his blog at www.airshipflamel.com.

Anthony Francis

By day, Anthony Francis teaches robots to learn; by night he writes science fiction and draws comic books. Anthony’s best known for his Skindancer urban fantasy series of novels including the Epic eBook Award winner Frost Moon and its sequels Blood Rock and Liquid Fire, all following the misadventures of magical tattoo artist Dakota Frost trying to raise her weretiger daughter Cinnamon in Atlanta.

Anthony also writes the Jeremiah Willstone steampunk series, following a young female soldier in a world where women’s liberation happened a century early – and so, with twice as many brains working on hard problems, the Victorians invented rayguns and time travel. In addition to her debut novel Jeremiah Willstone and the Clockwork Time Machine, Jeremiah appears in a dozen other stories, including “Steampunk Fairy Chick” in the UnCONventional anthology.

Anthony is co-editor of the anthology Doorways to Extra Time and a co-founder of Thinking Ink Press, publisher of the steampunk anthologies Twelve Hours Later, Thirty Days Later, and Some Time Later. He’s the artist of the webcomic fanu fiku and he’s co-author of the 24 Hour Comic Day Survival Guide. He’s participated in National Novel Writing Month and its related challenges over 20 times, recently cracking one million words written in Nano.

Anthony lives in San Jose with his wife and cats, but his heart will always belong in Atlanta. To learn more about Dakota Frost, visit facebook.com/dakotafrost or dakotafrost.com; to learn more about Jeremiah Willstone, visit facebook.com/jeremiahwillstone; to learn more about Anthony and his appearances, visit his blog dresan.com.

You can also take a look at my previous presentations on the science of airships, which I've been doing on and off for about 10 years now, for more details ...

Hope to see you virtually there, or in the air!

-the Centaur

Day 167

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riker drawing

Quick Sharpie sketch of Riker from Best of Both Worlds, Part I:

riker headshot

The comparison below shows that the hair and eyes are OK; the beard doesn't line up.

riker comparison

Ah well. Drawing every day.

-the Centaur

Day 166

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masego sketch

Masego from his amazing one-take performance on "Tadow" with looping artist FKJ. How did I do? Eh,  meh, it looks like I dented his face in compared to the original.

masego headshot

As usual, I missed the ~3 degree tilt of the head, and while dude is thin, I gave him a giraffe neck because I stopped measuring when I got to the shoulder section. Sigh.

masego comparison

Sigh. Drawing every day.

-the Centaur