
Twenty-Twenty, man! A year that sucked, followed by a year that sounds like "Twenty-Twenty Won" (and don't get me started on the third act of the trilogy, "Twenty-Twenty Too" ... not even the Sharknado team could have come up with the plots of the Twenty-Twenty franchise).
As we're recovering from last year - recovering from January of THIS year - the normal rhythms of life have been quietly reasserting themselves. Elections are followed by inaugurations. Winter weather will soon be followed by spring plantings. And Ash Wednesday will soon be followed by Easter.
"Two thousand twenty-one" in our calendar marks two millennia, give or take, since the birth of Jesus, the founder of Christianity, the world's largest religion. Today, "Ash Wednesday" in the Christian calendar marks the beginning of Lent, the solemn observance of Jesus's Crucifixion.
You can follow the links to find out what Lent and Ash Wednesday and Christianity and the Crucifixion mean to other people. But what I want to tell you about what they mean to me. Lent has always been a time for me to reconnect with my own faith, and each year I do that a slightly different way.
Lent celebrates Jesus's Resurrection, when He turned death into new life - and turned failure as a regional preacher into success at creating a world-spanning church. Prior to His death, Jesus went into the wilderness and was tempted for 40 days, which Christians emulate by giving things up for Lent.
Well, the pandemic has knocked a loop for most of the things that I normally give up for Lent: giving up meat (I'm mostly eating vegan), giving up alcohol (I try to avoid drinking at home), giving up soda (long story). While I've been blessed to not be starving this pandemic, it's still been a time of deprivation.
That got me thinking. I once heard someone suggest, "Give up Something Bad for Lent!" (as opposed to the normal giving up something good). Well, what about flipping it on its head entirely? What about, rather than giving up something bad for Lent, why not take on something good for Lent?
Normally I try not to talk about what I've given up for Lent - on the principle Jesus puts forth in Matthew 6:5 that praying for show is its own reward - that is, no reward at all. But again, flipping it on its head entirely, if I've taken on something good for Lent, why not take on something to share with everyone?
So, like my Drawing Every Day series, for the next forty days, I'm going to blog about what Lent means to me. And the key meaning of Lent, for me, is reconnection - dare I say, Resurrection? Christianity is supposed to be a "catholic" religion - catholic, meaning "universal," a religion for everyone.
The universality of Christianity means that it's for everyone. Everyone has free will. Everyone can screw up. Everyone can feel a loss of connection to God. And Jesus's role was to light the way - taking on our screwups in His death, and washing them away in His Resurrection.
SO, in the coming weeks, I hope to show you what I'm trying to connect back to every Lent. For some of you, this will be bread and butter; for others, this will be alien. Regardless, I hope I'm going to be able to leave you with an understanding of why every year I walk the path of Lent towards the Resurrection.
-the Centaur
 Sketched faces from tonight's
Sketched faces from tonight's  The ultimate goal of these drawings is to rekindle my love of my art and to sharpen my abilities to the point where I can once again resume
The ultimate goal of these drawings is to rekindle my love of my art and to sharpen my abilities to the point where I can once again resume  As Spock says: it's 2am, but if it was an hour earlier I'd have done another whole sketch before rendering. The side to side tilt is right, but I've leaned his head way down from what it is, making his face look bashed in. This is sort of the opposite problem from what I was having earlier, so ... yay?
As Spock says: it's 2am, but if it was an hour earlier I'd have done another whole sketch before rendering. The side to side tilt is right, but I've leaned his head way down from what it is, making his face look bashed in. This is sort of the opposite problem from what I was having earlier, so ... yay?
 One of the things about learning is that regular, immediate feedback is important for progress. That's why, when I have reference material for what I'm drawing, that I post both of those here so I can compare and judge what I've done, looking for things to improve.
Drawing every day.
-the Centaur
One of the things about learning is that regular, immediate feedback is important for progress. That's why, when I have reference material for what I'm drawing, that I post both of those here so I can compare and judge what I've done, looking for things to improve.
Drawing every day.
-the Centaur		 
 צילם: אלי זהבי, כפר תבור,
צילם: אלי זהבי, כפר תבור,  As it says on the tin: a quick sketch of Xiao from
As it says on the tin: a quick sketch of Xiao from  I didn't make her easy to draw, and her outfits only get more complex as the series progresses.
Ah well. Here's hoping those sketches and thumbnails once again turn to webcomic pages.
Drawing every day.
-the Centaur
I didn't make her easy to draw, and her outfits only get more complex as the series progresses.
Ah well. Here's hoping those sketches and thumbnails once again turn to webcomic pages.
Drawing every day.
-the Centaur		 Today's exercise: since I am more comfortable inking, what if I did my pencils IN ink, using tracing paper rather than the tedious erasing of pencils? I think it turned out rather well, though there's an error in the face shape I caught a bit too late and could not fully correct without starting over. Nevertheless, it's not bad. What I started with was this picture, from a
Today's exercise: since I am more comfortable inking, what if I did my pencils IN ink, using tracing paper rather than the tedious erasing of pencils? I think it turned out rather well, though there's an error in the face shape I caught a bit too late and could not fully correct without starting over. Nevertheless, it's not bad. What I started with was this picture, from a  This I roughed - not traced, roughed by hand - on one sheet of tracing paper:
This I roughed - not traced, roughed by hand - on one sheet of tracing paper:
 Then, I corrected and tightened this drawing on a second sheet of tracing paper:
Then, I corrected and tightened this drawing on a second sheet of tracing paper:
 Finally, I corrected and rendered this drawing on the third sheet of tracing paper that started the blog. If this wasn't a drawing every day exercise, I'd have started over on the face, as it was out of proportion and angle to the original reference. I think I have a tendency to straighten up heads, which makes faces that are at an angle look very weird unless I work hard to correct it.
Still ... drawing every day.
-the Centaur
Finally, I corrected and rendered this drawing on the third sheet of tracing paper that started the blog. If this wasn't a drawing every day exercise, I'd have started over on the face, as it was out of proportion and angle to the original reference. I think I have a tendency to straighten up heads, which makes faces that are at an angle look very weird unless I work hard to correct it.
Still ... drawing every day.
-the Centaur		 As it says on the tin: I've been trying to improve my artwork by studying how other artists plan for success with technique and thumbnails. The author of
As it says on the tin: I've been trying to improve my artwork by studying how other artists plan for success with technique and thumbnails. The author of  Who's that? Another exercise in trying to make a face look like a face. This is a new set of techniques based on
Who's that? Another exercise in trying to make a face look like a face. This is a new set of techniques based on  Actually, I inked this in black, then (roughly) followed the guidance
Actually, I inked this in black, then (roughly) followed the guidance  ... I'm still rating this a "meh". I'm still having trouble landing the overall map of the face - not say the curves at point A or B or even the overall outline, but the relationship of the various parts so they're correctly sized with respect to each other and properly angled with respect to the original.
Still ... drawing every day.
-the Centaur
P. S. Gosh it is drawing a super wrinkly face and making it turn out right. I hadn't realized how much of Reagan's distinctive look was not just the shape of his face, but all those genial wrinkles.
... I'm still rating this a "meh". I'm still having trouble landing the overall map of the face - not say the curves at point A or B or even the overall outline, but the relationship of the various parts so they're correctly sized with respect to each other and properly angled with respect to the original.
Still ... drawing every day.
-the Centaur
P. S. Gosh it is drawing a super wrinkly face and making it turn out right. I hadn't realized how much of Reagan's distinctive look was not just the shape of his face, but all those genial wrinkles.		 
  
  
  Quick sketches of writers on tonight's
Quick sketches of writers on tonight's  As it says on the tin: it's late, I'm tired, and I have early meetings tomorrow (fine, fine, FINE, 10am Pacific, which is 1pm my time, but it's 3am already) so here's a quick sketch of the Fourth Doctor on Strathmore using a dry erase marker, because damnit, the point is not to perfect the drawings, but to not break the streak. This one could really have used a preliminary sketch and a normal render though:
As it says on the tin: it's late, I'm tired, and I have early meetings tomorrow (fine, fine, FINE, 10am Pacific, which is 1pm my time, but it's 3am already) so here's a quick sketch of the Fourth Doctor on Strathmore using a dry erase marker, because damnit, the point is not to perfect the drawings, but to not break the streak. This one could really have used a preliminary sketch and a normal render though:
 I'm happier with the jaw, but the hair could have extended about another 10%. Another thing to watch out for (though it's easier to get right when you're doing preliminary sketches before diving in, instead of jumping straight out of the airplane with nothing but a dry erase marker and hope).
Drawing every day.
-the Centaur
I'm happier with the jaw, but the hair could have extended about another 10%. Another thing to watch out for (though it's easier to get right when you're doing preliminary sketches before diving in, instead of jumping straight out of the airplane with nothing but a dry erase marker and hope).
Drawing every day.
-the Centaur		 To see what was wrong with the previous day's drawing, I traced - literally traced - the outlines of the image and then rendered it as before. To facilitate this process, I spent a good part of the day yelling at my drawing table, Photoshop, and Google Chrome. Oh wait, that came before and after what I did to facilitate the process - I took the Matt Smith image and Photoshop filtered it to bring up the outlines:
To see what was wrong with the previous day's drawing, I traced - literally traced - the outlines of the image and then rendered it as before. To facilitate this process, I spent a good part of the day yelling at my drawing table, Photoshop, and Google Chrome. Oh wait, that came before and after what I did to facilitate the process - I took the Matt Smith image and Photoshop filtered it to bring up the outlines:
 This process of mine, which you've probably seen on other art such as the current banner to the Library, involves duplicating the background layer, smart blurring it to create a softer look (and to make the outlining features work better), then duplicating it 3 more times and applying the following filters:
This process of mine, which you've probably seen on other art such as the current banner to the Library, involves duplicating the background layer, smart blurring it to create a softer look (and to make the outlining features work better), then duplicating it 3 more times and applying the following filters:
 The screaming and yelling came in when I tried to compare today's work to yesterday's. Well, actually, it started when I tried to make a minor upgrade to my drawing setup above, a lip to prevent things from falling off; this was a pain in the ass because my nice but cheap drawing "table" had a lip so short that not only would notebooks and such fall off it, it was hard even to attach something to extend it. Yelling ensued. But eventually I did extend it, using a thin lip of oak held on by carefully angled screws:
The screaming and yelling came in when I tried to compare today's work to yesterday's. Well, actually, it started when I tried to make a minor upgrade to my drawing setup above, a lip to prevent things from falling off; this was a pain in the ass because my nice but cheap drawing "table" had a lip so short that not only would notebooks and such fall off it, it was hard even to attach something to extend it. Yelling ensued. But eventually I did extend it, using a thin lip of oak held on by carefully angled screws:
 It's a little too deep now, but that can be compensated for with a mat, whereas not having a decent lip can't really be compensated for at all. Regardless, I drew on that tonight, and when I was done, I scanned the image and compared it.
Or tried to, as I hit a wall in my Photoshop knowledge, right when my disk filled up so I could neither undo changes, nor save files, nor really look anything up online. More screaming ensued, followed by an exhaustive closing of apps and Chrome windows. (Note to self: clean off the hard drive of your main computer, there must be some free space somewheres).
I hit the place I call "stuck in molasses" where every attempt to fix a problem creates a new obstacle (down to Chrome not even wanting to close web pages when I'm trying to free space, or web pages popping up "Would you like to sign up for my newsletter" right over the instructions as I'm reading them). This is often related to "the novice penalty" where you have all the general knowledge needed to tackle a problem but none of the specifics, so nothing you try getting started works; it can also happen to experts working in an area where they've grown rusty or the equipment, real or virtual, has bitrotted through disuse. The solution, I've found, is staying with it, focusing on an area of work, constantly seeking ways to either improve your skills, streamline your process, or eliminate blockers. As you build up this library of solutions, you reach a point where making progress is quick and easy, despite blockers.
In the end, ears ringing from yelling, I did manage to find the solution I wanted - to lighten "black" ink layers to a midscale grey prior to trying to colorize them - and that enabled me to produce this:
It's a little too deep now, but that can be compensated for with a mat, whereas not having a decent lip can't really be compensated for at all. Regardless, I drew on that tonight, and when I was done, I scanned the image and compared it.
Or tried to, as I hit a wall in my Photoshop knowledge, right when my disk filled up so I could neither undo changes, nor save files, nor really look anything up online. More screaming ensued, followed by an exhaustive closing of apps and Chrome windows. (Note to self: clean off the hard drive of your main computer, there must be some free space somewheres).
I hit the place I call "stuck in molasses" where every attempt to fix a problem creates a new obstacle (down to Chrome not even wanting to close web pages when I'm trying to free space, or web pages popping up "Would you like to sign up for my newsletter" right over the instructions as I'm reading them). This is often related to "the novice penalty" where you have all the general knowledge needed to tackle a problem but none of the specifics, so nothing you try getting started works; it can also happen to experts working in an area where they've grown rusty or the equipment, real or virtual, has bitrotted through disuse. The solution, I've found, is staying with it, focusing on an area of work, constantly seeking ways to either improve your skills, streamline your process, or eliminate blockers. As you build up this library of solutions, you reach a point where making progress is quick and easy, despite blockers.
In the end, ears ringing from yelling, I did manage to find the solution I wanted - to lighten "black" ink layers to a midscale grey prior to trying to colorize them - and that enabled me to produce this:
 Red is yesterday's drawing; blue is today's rendered trace. Trying to line this up by matching nose to chin, I discovered various things:
Red is yesterday's drawing; blue is today's rendered trace. Trying to line this up by matching nose to chin, I discovered various things:
 11th Doctor sketch, done with much tighter pencils than normal. Forget the crosshatched shadingo on the coat - wasn't trying to get that right, it was just a means to the end - but as for the face ... Meh.
Much about this sketch is better than many of my previous ones, but there are still proportionality issues - the left side of his jaw is lopsided, the eyes are too big and too far apart, and the whole proportions make the head too big and too squat despite my attempts to get the rough proportions right before I started the detailed pencils. The real Matt Smith is ... shall we say ... more lantern-like:
11th Doctor sketch, done with much tighter pencils than normal. Forget the crosshatched shadingo on the coat - wasn't trying to get that right, it was just a means to the end - but as for the face ... Meh.
Much about this sketch is better than many of my previous ones, but there are still proportionality issues - the left side of his jaw is lopsided, the eyes are too big and too far apart, and the whole proportions make the head too big and too squat despite my attempts to get the rough proportions right before I started the detailed pencils. The real Matt Smith is ... shall we say ... more lantern-like:
 Not quite sure what I'm doing wrong there, but it's something to pay attention to. While I could do some work on proportions and drawings with graph paper, or read more books on anatomy, I think the real solution is to draw a heck of a lot of faces and keep doing this analysis to them.
Which is why I am ... drawing every day.
-the Centaur
Not quite sure what I'm doing wrong there, but it's something to pay attention to. While I could do some work on proportions and drawings with graph paper, or read more books on anatomy, I think the real solution is to draw a heck of a lot of faces and keep doing this analysis to them.
Which is why I am ... drawing every day.
-the Centaur		 A deliberate attempt to just sketch in pencil and not ink. I decided to sit down and methodically start working through Wizard's How to Draw: Getting Started, working on roughs, when I noticed that one of the things I like about the book is that it has a mental model of artwork.
That inspired me to dial it back even further and to try to generate my own theories of art. I measured a Green Lantern figurine and a drawing dummy looking at proportions (hips are about midway in the figure), then examined old Superman comics and sketched one trying to see what I'm doing wrong.
Since I cut my chops inking my own webcomic, as fast as I could manage, wherever I draw it, I got in the habit of inking right over my own pencils, trying to get a good rendering in one go, which is a thing people do. But I've noticed many great artists use roughs to plan for success in their drawings.
A deliberate attempt to just sketch in pencil and not ink. I decided to sit down and methodically start working through Wizard's How to Draw: Getting Started, working on roughs, when I noticed that one of the things I like about the book is that it has a mental model of artwork.
That inspired me to dial it back even further and to try to generate my own theories of art. I measured a Green Lantern figurine and a drawing dummy looking at proportions (hips are about midway in the figure), then examined old Superman comics and sketched one trying to see what I'm doing wrong.
Since I cut my chops inking my own webcomic, as fast as I could manage, wherever I draw it, I got in the habit of inking right over my own pencils, trying to get a good rendering in one go, which is a thing people do. But I've noticed many great artists use roughs to plan for success in their drawings.
 These roughs often have several levels of shading, which right there is an improvement over my "everything is an outline" style, when in reality, outlines are mostly in our minds, not in reality. So I sketched out a few figures, with shading, in greater detail than I normally would in pencil.
I can't tell you how hard it was to NOT start inking.
Still ... drawing every day.
-the Centaur
These roughs often have several levels of shading, which right there is an improvement over my "everything is an outline" style, when in reality, outlines are mostly in our minds, not in reality. So I sketched out a few figures, with shading, in greater detail than I normally would in pencil.
I can't tell you how hard it was to NOT start inking.
Still ... drawing every day.
-the Centaur		 Shortflight is a dragon stuffed animal given to me by my childhood neighbor Marilyn. He's got tiny little wings and is, um, rotund - dare I even say "pillow-shaped" - so I always called him "Shortflight". I think this name may have come from a childhood book The Dragon Circle, but I'm not sure. If I still own that book, it is buried in boxes somewhere.
And while this was not quite a cheat, it was (a) a good exercise in use of the Wacom, character design, and more practice with coloring, and (b) easy to work on while I finished watching Tenet.
Drawing every day.
-the Centaur
Shortflight is a dragon stuffed animal given to me by my childhood neighbor Marilyn. He's got tiny little wings and is, um, rotund - dare I even say "pillow-shaped" - so I always called him "Shortflight". I think this name may have come from a childhood book The Dragon Circle, but I'm not sure. If I still own that book, it is buried in boxes somewhere.
And while this was not quite a cheat, it was (a) a good exercise in use of the Wacom, character design, and more practice with coloring, and (b) easy to work on while I finished watching Tenet.
Drawing every day.
-the Centaur		 Trying very hard not to break the streak of drawing every day, but it's late and I have workmen coming early in the morning (sure, sure, FINE, they're coming at 9, that's early for ME because I go to bed at 2-4am most evenings, er, mornings). I present dread plush Cthulhu and friends, rendered with whiteboard markers on 9x12 Strathmore, briefly colored in Photoshop to give it dimension, and as always ...
Drawing every day.
-the Centaur
Trying very hard not to break the streak of drawing every day, but it's late and I have workmen coming early in the morning (sure, sure, FINE, they're coming at 9, that's early for ME because I go to bed at 2-4am most evenings, er, mornings). I present dread plush Cthulhu and friends, rendered with whiteboard markers on 9x12 Strathmore, briefly colored in Photoshop to give it dimension, and as always ...
Drawing every day.
-the Centaur		 Another attempt at space hair. I did a better job at creating dimension in the hair, I think, but fell for two classic blunders: first, the face is too large compared to the size of the head, causing the top of the head to appear cut off, and second, this first error was caused by me leaping too quickly from roughs to inks, which may not be a classic error for everyone, but is classic for me. Also the eyes are off angle:
Another attempt at space hair. I did a better job at creating dimension in the hair, I think, but fell for two classic blunders: first, the face is too large compared to the size of the head, causing the top of the head to appear cut off, and second, this first error was caused by me leaping too quickly from roughs to inks, which may not be a classic error for everyone, but is classic for me. Also the eyes are off angle:
 According to Google Image Search, this is
According to Google Image Search, this is  Now that's more like it. Another exercise in making a face look like a face, except this time I was not using a real person as a reference, but older drawings of one of my own characters, centauress explorer Porsche Kirkpatrick-Saint George, from yesterday's entry. Here's a couple zoomed in shots:
Now that's more like it. Another exercise in making a face look like a face, except this time I was not using a real person as a reference, but older drawings of one of my own characters, centauress explorer Porsche Kirkpatrick-Saint George, from yesterday's entry. Here's a couple zoomed in shots:
 
 Differences in the new version: slightly narrower face to better fit what I currently understand about human proportions; slightly wider nose, because she's a frigging centaur and needs to breathe; slightly thicker neck, because even at 22-23 here she's supposed to be an exceptional martial artist (and lives in 1.7 gravities). Otherwise, I tried to abstract the older proportions and recreate the same person.
I think I got close, but my faces are still not yet stable. I see I still have the same problem with the "errant pen" occasionally jerking and messing up my lines; I also see I could be making her giant mass of hair more dimensional and less flattened to two planes (though I note my time-traveling action archaeologist and her space hair predates River Song by quite a bit, even if Stephen Moffat beat me to the screen).
Lots of work to do, clearly. Took me two hours. Need to do that in half or a third the time. Still ...
... drawing every day.
-the Centaur
Differences in the new version: slightly narrower face to better fit what I currently understand about human proportions; slightly wider nose, because she's a frigging centaur and needs to breathe; slightly thicker neck, because even at 22-23 here she's supposed to be an exceptional martial artist (and lives in 1.7 gravities). Otherwise, I tried to abstract the older proportions and recreate the same person.
I think I got close, but my faces are still not yet stable. I see I still have the same problem with the "errant pen" occasionally jerking and messing up my lines; I also see I could be making her giant mass of hair more dimensional and less flattened to two planes (though I note my time-traveling action archaeologist and her space hair predates River Song by quite a bit, even if Stephen Moffat beat me to the screen).
Lots of work to do, clearly. Took me two hours. Need to do that in half or a third the time. Still ...
... drawing every day.
-the Centaur		 As it says on the tin. Fell down a rabbithole trying to clean up my files prior to doing my art, decided to cheat by posting a sketch I did earlier today, then fell down more rabbitholes since I apparently can't not experiment with coloring a sketch. For reference, here's the sketch from earlier, the first entry in a notebook that I hadn't written in in over 18 years:
As it says on the tin. Fell down a rabbithole trying to clean up my files prior to doing my art, decided to cheat by posting a sketch I did earlier today, then fell down more rabbitholes since I apparently can't not experiment with coloring a sketch. For reference, here's the sketch from earlier, the first entry in a notebook that I hadn't written in in over 18 years:
 I came across this notebook just trying to find an appropriate notebook for a science idea (my sketchbook is at hand, but the science notebooks are ... buried in boxes?? Not sure) and found this one, a "commonplace book" filled with various ideas, including a life review from almost 20 years ago. I'm ... actually pretty happy with how things turned out over the last 20 years, between my wife, my novels, my comics and Google, but there's so much more to do.
Finally, for reference, here's a piece of art I found while I was re-organize my files. This is from 24 Hour Comic Day, mind you ... a bit ambitious, I think, but this pre-break art I think shows the kind of work that I'm intimidated by when I try to get back into drawing:
I came across this notebook just trying to find an appropriate notebook for a science idea (my sketchbook is at hand, but the science notebooks are ... buried in boxes?? Not sure) and found this one, a "commonplace book" filled with various ideas, including a life review from almost 20 years ago. I'm ... actually pretty happy with how things turned out over the last 20 years, between my wife, my novels, my comics and Google, but there's so much more to do.
Finally, for reference, here's a piece of art I found while I was re-organize my files. This is from 24 Hour Comic Day, mind you ... a bit ambitious, I think, but this pre-break art I think shows the kind of work that I'm intimidated by when I try to get back into drawing:
 Yes, there's a lot to be improved with this art, but (a) my inking was a lot better, and (b) wow, I had forgotten how much the Porsche St. George character was supposed to be a "knockout". So much of what I've written / drawn about her since then has been the workmanlike space warrior stuff, not so much the original romance between the twentieth-century time traveller and the thirtieth-century centaur.
Ah well. Lots of work to do before I can get back to that level of quality, even though I see a lot of work I need to do to improve upon that once I get there.
Drawing every day.
-the Centaur
Yes, there's a lot to be improved with this art, but (a) my inking was a lot better, and (b) wow, I had forgotten how much the Porsche St. George character was supposed to be a "knockout". So much of what I've written / drawn about her since then has been the workmanlike space warrior stuff, not so much the original romance between the twentieth-century time traveller and the thirtieth-century centaur.
Ah well. Lots of work to do before I can get back to that level of quality, even though I see a lot of work I need to do to improve upon that once I get there.
Drawing every day.
-the Centaur		 As it says on the tin. Quick sketched with a dry erase marker on 9x12 paper, then rapidly colored / filtered / rendered in Photoshop. Subject: one of the plush lions from my vast collection of genre toys that I once had on my desk at work - with the excuse that these were my motivation to keep working. "This is why I'm doing this: to be able to afford to enjoy that."
As it says on the tin. Quick sketched with a dry erase marker on 9x12 paper, then rapidly colored / filtered / rendered in Photoshop. Subject: one of the plush lions from my vast collection of genre toys that I once had on my desk at work - with the excuse that these were my motivation to keep working. "This is why I'm doing this: to be able to afford to enjoy that."  So far, the motivational experiment seems to be working.
Drawing every day.
-the Centaur
So far, the motivational experiment seems to be working.
Drawing every day.
-the Centaur		 A quick sketch of Zendaya portraying the character Chani in Dune. (Yes, I put a lot of effort into this sketch, but I call it a "quick sketch" because I specifically optimized getting the sketch done for its purpose - making faces that look like particular faces - rather than solving all problems, e.g. developing a strategy for rendering her woven shawl with crosshatching). As for making a face look like a face ...
A quick sketch of Zendaya portraying the character Chani in Dune. (Yes, I put a lot of effort into this sketch, but I call it a "quick sketch" because I specifically optimized getting the sketch done for its purpose - making faces that look like particular faces - rather than solving all problems, e.g. developing a strategy for rendering her woven shawl with crosshatching). As for making a face look like a face ...
